invisible wall in the delve mine

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Hello, I was exploring the mine and I needed to go back while I was looking for a fractured wall, then I found an invisible wall right before one of my light nodes that I already cleared

https://prnt.sc/kwglyk
Last bumped on Sep 24, 2018, 11:43:56 AM
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I believe this is by design. Levels in PoE can only be so big and thus if you backtrack far enough along a path, you'll eventually hit an invisible wall. Although now that I think about it, it is odd that it stopped just before the Crawler node.
Last edited by HolyCrusader#7303 on Sep 19, 2018, 11:10:57 PM
Yes it looks like it is not a bug in the end, just that the game won't load that far so I guess it's fine.
Same problem (re-exploring a relatively long already-cleared path), and I'd say this qualifies as a bug, since I can't reach the other node to use to port back (its pretty annoying to have to run ALL the way back to the first node just to port out). If there has to be an invisible wall, I don't see why it can't just be on the far side of the node; that way we can use that node to port out or reload another instance for further paths (if there are any). It can't be a technical limitation by any stretch, since this is by no means the longest Delve I've seen people do, and this was a fresh instance just to run this path.
screenshot

Edit: also it's jarring to see the cable and terrain just end unexpectedly. At the very least it looks really unfinished.
Last edited by 三日前#5805 on Sep 23, 2018, 10:21:43 PM
You are saying something really interesting, now that I think about it I have also seen people with much bigger cleared path, maybe it is really a bug, or at least the wall should be at the order side of the node.

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