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[3.5] Indigon Life/MoM Mjolner done right (all content viable)

What is the best Head Enchant for this build?
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Oozeling wrote:
So the main question is: who is the most strong and comfortable build (without lot's of rare corruptions and so)?
JUGG vs Indigon JUGG vs Indigon Inq?


Inquisitor. Beacuse its easiest to do (can work without lab enchant and specific watchers eye) and easiest to play (best mana sustain). But if have all the fancy gear Jugg has slightly more DPS and physical dmg mitigation while also one QoL feature which is movement speed that cannot be lowered that much with all the slown downs like temp chains and Elder.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Sep 23, 2018, 4:53:42 AM
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Alfred2000 wrote:
What is the best Head Enchant for this build?


30% increased Warlords Mark curse effect, 40% increased Arc/Discharge dmg, 14% reduced purity of elements mana reservation. In that order.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Good build as always Rico. I leveled through the 70's in Uberlab, face tanking everything with under 4k HP. Now level 81, ran a somewhat rippy Tier 15 map with Temp Chains, and was still doing pretty good DPS despite the slow. So while temp chains sucks, it is still ok to run, which was my concern.

I wish there was a way to make our energy shield more of an active defense, since it is pretty large (1700+ on mine). I tried the Soul Tether belt, and it works pretty well, but there are obviously drawbacks.

Also, Zerphi flask is a beast, as on all Indigon builds. Funny thing is though, I have only used it like twice due to being pretty tanky lol.

I may try and replace the belt with a Shaper Mana recovery rate belt eventually, but need to do some testing to see how it feels building Indigon stacks. That will come later after I level more.

Best part about this build is...you can hold a beer in the left hand and just mow stuff down with your right mouse button. A true beer drinker build, I approve.
Last edited by PotatoPants on Sep 23, 2018, 5:41:56 PM
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PotatoPants wrote:


Best part about this build is...you can hold a beer in the left hand and just mow stuff down with your right mouse button. A true beer drinker build, I approve.


+1

Regarding that ES theres 6% ES regen while on consecrated ground. You may also try ES on hit Watchers Eye.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
To anyone wanting to level significantly faster in maps, I suggest grabbing a second kingsguard (it can be a 5L since it's not really that important). Unspec out of Elemental Equilibrium (EE) and, in your second Kingsguard, have a static strike setup. I'm personally using Static Strike--Faster Attacks--Increased AoE--Fortify--Increased Duration. This allows you to clear maps faster than snail pace but also means bossing is a bit slower. Until you're at red maps, there really isn't a reason to run EE.
Hi, very nice build, very tanky and still able to deal a good chunk of damage.

I've speced into it from a custom Static Strike setup and it feels really smooth, especially in Delve, where the cyclone range is just the size of the path.

With my current setup i can reliably farm beefy T15 maps and Guardians except the Phoenix and Vaal Temples.

Delving feels really nice too, currently at depth 305, but the limiting factor certainly isn't the build

I havent done Shaper yet, I'm waiting to buy a Mana Recovery Rate + Phys Mitigation WE.

Here's my current gear :

Spoiler

I also have two Fevered Mind, and a Mana recovery Rate WE



I just have one slight problem, I can't get to have Indigon stack REALLY ramp up...
Even though I can get to 4.4 aps with Onslaught+Consecrated ground, my cyclone mana cost barely hits 300 on fight where it should be about twice that.

I really wonder what i'm doing wrong here.

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Deth_Meth wrote:
To anyone wanting to level significantly faster in maps, I suggest grabbing a second kingsguard (it can be a 5L since it's not really that important). Unspec out of Elemental Equilibrium (EE) and, in your second Kingsguard, have a static strike setup. I'm personally using Static Strike--Faster Attacks--Increased AoE--Fortify--Increased Duration. This allows you to clear maps faster than snail pace but also means bossing is a bit slower. Until you're at red maps, there really isn't a reason to run EE.


I was using this kind of setup before switching to this build, but if you use Static Strike, you run through maps with your active beams, not using mana, and only refreshing theme from time to time so the whole Indigon/Mana Stacking which is the point of the build is useless here...
Thx for feedback from Delve :)

In case of Cyclone ramp up time depends on both mana cost and movement speed. You need 60-80 mana cost before Indigon and 80%+ (120% being optimal) movement speed. Which is granted by perma onslaught, passives and movement flask abuse (yeah). You need to do short and fast cyclones with as much direction changing as possible vs boss (so keep your mouse cursor close to your characters feet).

One more thing: you need fortify on your chest link, fortify > life gain on hit. You would be better with 3 green and 2 red in your chest (dropping culing strike and having both lgoh and fortify) but... knowing how hard is to even get 3 green on that chest I wouldnt recommend to recolor yours ;)
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Sep 24, 2018, 11:20:35 AM

I'm currently using this and feel so smooth.
Hmm, do you think charged dash is good alternative, nice attack speed, and u can use as movement skill.
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I'm currently using this and feel so smooth.
Hmm, do you think charged dash is good alternative, nice attack speed, and u can use as movement skill.


Saffels Frame is miles better that this. Charge Dash cannot be an alternative to both Cyclone and Shield Charge - its inferior when compared to them.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362

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