Broken pathfinding on this particular arena entrance

So, when I click on active door area the character ignores the ladder and start runing across like that:






not a big deal but this may point out on some deeply hidden bug in pathfinding algorithm implementation.
Last edited by g64 on Sep 13, 2018, 8:15:28 AM
Last bumped on Sep 19, 2018, 10:28:29 AM
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