Poe already scraped the infinite dungeon ... hears why
" GGG did have an endless dungeon early - the Maelstrom of Chaos runs. They needed something as a place holder for characters to do, since the game was only 2 acts and four difficulties. " The original version of PoE had a lot more challenge and was slower paced. The Delve dungeon may bring some of that back. If it works out and ends up being part of the core game, it will give people more options for how THEY want to play their end game. More choices means a better game IMO. There have been a lot of people asking for an infinite dungeon over the years. I'm looking forward to this next league. "The only legitimate use of a computer is to play games." - Eugene Jarvis
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910 |
![]() |
" Imagine the ledge as a map with no mods, and a big chest with lots of loot as the prize. There were other areas, but everyone rushed past them and just played "ledge" to "ledge" instances. What was fun about the Maelstrom was that it was faster paced at a time when most areas of the game were really slow. "The only legitimate use of a computer is to play games." - Eugene Jarvis
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910 |
![]() |
It’s a cool way to measure some e-peen, but I foresee the following issues:
1, which everyone knows, build diversity is an illusion exile 2, it is hardcore 3, farming burial chambers will still be better for loot 4, xp gains are gonna be unbalanced 5, I hate low light in games I am actually not feeling too hyped for this league |
![]() |
" I'm ok for an infinite dungeon, but more favorable of a special loot table for it different of other areas this way players are still forced to do different builds for different purposes and build diversity is less impacted this way. Except that part i like the idea. Hf :)
|
![]() |
I always find it funny when people like I_NO say stuff like "just play a good build" like it's an achievement to come up with a good build in PoE.
Does it have 5 more multipliers after the main gem? Can it get more multipliers from gear?(abyss jewels, stat sticks, penetration gear, conversion chaos stacking) Can it get good mobility? Well played, you made a good build, hard stuff right there. To bad a lot of potential builds fail at at least one of those requirements and not by player error or lack of mechanical skill, but lack of mechanical support from the game developers. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
| |
" Made my day! ^^ "Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33 |
![]() |
" theres a delve ladder, to be competitive on it will mean playing a build within a much more narrow scope than normal mapping, thats what happens with infiniate content. Yes sure, and yes its the way with d3 too. Ok, heres the thing, we already have a ladder in each league. The delve ladder is another ladder, we already have one, the ladder race to lvl100 every league. The entire game up till now, the competitive element is xp racing. In this xp race there is the same limited build diversity to be competitive. now if I look at your profile, your highest level character is 92. So you have never won the xp race to lvl100 in a league, uve never even hit lvl100. Theres already a ladder, competition, and youve completely failed to ever achieve anything significant in it. but youre still here, why? Same reason I am still here despite me never achieving anything in the ladder xp race, because we dont care. Right? You dont actually care, I dont care, no one in here manages to compete in the league xp races, no one is significant on the ladder, everyone here is a total trashcan failure, virtually everyone on the forum, from the ppl in rags to the people with mirrors and all the hype, every one of us is a completely garbage can loser who has failed for 5 years solid to achieve anything in terms of ladder. So what have we been doing? Weve been having fun right? We run some maps, we get some loot, we try and push for xp and we get where we get but we are never actually ladder competitive, were never in the running to be the 1st level 100 in the league. Its never mattered before, we are happy playing the sort of builds we find fun. why is this any different? Why after 5 years of not playing that 1 build that gets xp the fastest and using it to be the number 1 guy on the ladder are people suddenly upset that theres a situation where if they want to be number 1 guy on a ladder they need to play THE build? Just dont play it, youve never played it before, youve never been that guy before and for 5 years youve just played and had fun, so just keep playing and having fun? Whats the issue? Its just numbers. I played this diablo season, I had a crusader, I cleared a tier 100 grift, there were guys at the time who had cleared, I dunno, 107? something like that. Whats the difference? Nothing, its just a number, its just turning up the numbers on the mobs life and damage a bit. Its fun to challenge yourself, challenge your build, carry on enjoying the game you are playing for the experiences you are having. The fun will be about getting 1 more level down, going that bit further than last time, making a new build and seeing how far that can get. I love all you people on the forums, we can disagree but still be friends and respect each other :) Last edited by Snorkle_uk#0761 on Aug 11, 2018, 8:51:17 PM
|
![]() |
" So glad POE has someone like you help represent them as a long time, well known player / poster on the forums. Not toxic or off putting to new players at all. |
![]() |
Most people in here have good points even if we dont like them they are right and this is how it is now without this but we let it slide for some reason... there are only a handful of builds that are *good* like ive been saying this game is just d3 but with more ways to fuck your build up since d3 doesnt allow you to pick shit nodes that you dont need
Getting gear and upgrades in later levels is really hard so that also slows your build down and the last few node points dont really do that much (tho i would like to have them) trying to get better stats on gear is almost impossible and getting perfect items was never a thing (at least to me i dont think ive had one perfect item... that isnt a unique with easy to get rolls) I dont give a shit about clear speed so i dont think it really matters how fast the cart goes myself |
![]() |
" Maybe it's about clear depth and leaderboards rather than clear speed. Who says it's they're to replace maps? Last edited by FrodoFraggins#7603 on Aug 11, 2018, 11:16:59 PM
|
![]() |