High ping is making this impossible to play, I have never had this problem.

I've been playing since closed beta and never had a ping issue so bad it made the game unplayable. My usual pig is around 30. I hopped back on again to play after about 2-3 weeks and remembered crap this is unplayable now. I tried auto selecting gateway I tried changing to the next closest server. I'm East Coast, I use DC, and tried Texas. It's just ever 5 seconds a ping to 350-1500. I play Rainbow 6 Siege, I play other shooters and RPG's online. Zero issues. My client's statistical bar graph (that shows ping, FPS, ect) cannot even get a full straight line of 30-45 ping. Just constant 350-1500 every could seconds. And it makes it completely impossible to even move. But even across my PS4, PC, Switch no other games have this issue. I tried changing the networking mode, that didn't help either. I have tried changing firewall settings for PoE, that did nothing.
Last bumped on Jul 5, 2018, 1:28:05 AM
It would help a lot if you could a WinMTR log (guide).

Path of Exile's netcode tends to fall apart at the first sign of a problem. Some games can be pretty good at mitigating the effects of packet loss and latency spikes, but you'll really feel them in PoE. Of course, it's possible the issue is closer to the server; we'll know once we've seen the log.
"VPs are not required to change their posting style. They are still welcome to express their opinions and take part in any discussions they wish. Their only responsibility is to continue doing what they have always done - posting in a friendly and constructive manner."

-GGG, 2015
same problem, same servers, don't know how to do this internet stuff, wondering if there is known problem
yep iim in the same boat i tried everything, even new ethernet cables and modem, called my isp to come out and check everything. im mad af
"
Sarno wrote:
It would help a lot if you could a WinMTR log (guide).

Path of Exile's netcode tends to fall apart at the first sign of a problem. Some games can be pretty good at mitigating the effects of packet loss and latency spikes, but you'll really feel them in PoE. Of course, it's possible the issue is closer to the server; we'll know once we've seen the log.


All of you having "internet" problems has to follow the WinMTR log guide and post the results here or send them to GGG. Then you will get a reply to where the problem is.

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