Mobs density in half of maps
Many maps have small mobs density...I playing moment ago rare waterways with zana nemesis mod - there was only few mobs every 20 meters...No mobs - no loot...Situation repeats with half of maps on atlas...Also Breaches needs a correction - every second breach is empty - no mobs, I stand in a circle waiting for mobs but there are only few at different edges blocked in corridors - so I must jump like a idiot from one side to other to kill 5 monsters which drops nothing (only sometimes on open areas density is good and breach looks like in breach league and as she should)- every 30 breaches I have one time "boss" with 10 fragments because cant kill enough breach moster to make this boss appear - simply because no monsters or they blocked in "few" packs in corridors...Breach only show full potential on open areas,but also not always - sometimes even in open area there are no monsters...
Monsters in breaches must be more intelligent and search/attack players - not blocking in every corridor in "5" packs... Maps need to have doubled or even tripled(in some cases) monster density - There is no fun in jumping(leap slam) through whole map and clicking single LMB every 5-6 jumps to kill 5 mobs pack... Except double-increasing mobs density on all maps new roll on all types of sextants will be good,example: -Map monster density is doubled -Map monster density is tripled -Quadriple monster density(Rare) Some of maps are almost empty - not only empty but also too short...I not enjoying them - boring - no mosters no loot - alchemy/corrupting not change anything...It only makes from 5 pack - a 6 pack... Brand X Music,Revolt Production Music,Really Slow Motion,Colossal Trailer Music,Immediate Music,Volta Music,Position Music,posthaste Music,C21FX,Twin Scoring Studio,EpicMusicVN,Imagine Music,Epic Score,Cavendish Music,Gargantuan Music,Atom Music Audio,Audiomachine No Pain No Gain!!! Last bumped on May 14, 2018, 6:48:45 PM
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