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Last bumped on Feb 24, 2018, 3:56:11 PM
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AridholGM wrote:
Hyped for the taunted enemies cannot evade - but the real issue here is that so many enemies are immune to taunt.

Is this being changed Bex?


From hearing people talking around the office, I get the impression they're doing something about this in 3.2.0. I'll try to confirm, but it sounds positive (no promises!)

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