Tasuni!

"
Shagsbeard wrote:
Let me log into the game in my hideout and I'll buy a supporter pack.


To me that's just ONE (ahk) keystroke after loading into town... not that much hazzle.
But I'd like to see specific 'commands' to access each town (and probably also the labyrinth and templar lab entrances), just like /hideout exists....
And I would like to have the ability to use /hideout also from both entrance rooms (Izaro lab & Templar lab)! There's no real reason why it doesnt work there.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
It's philosophical. If I could log into my hideout, this game would truly become single player at some point. I know it's actually two clicks from act VIII to the hideout, but it's two clicks I have to spend in the presence of other players. That's two clicks too many.
"
Chris wrote:
We have a few cool things in our queue for a hideout update, but haven't yet found an expansion to slot them in. Core game content always comes first, though the hideout stuff slowly progresses in the background.


Confirmed in next expansion:
-: Hideout will sometimes get invaded by monsters.
-: Manage your masters to help defend against invasion !
-: New master: Moira the Broomwitch. Leveling this master makes her able to clean your hideout of all the loot faster after invasion. Also lowers the chance she breaks a decoration on clean up.
-: Use your decorations to funnel ennemies into a labyritnh.
-: New mode : battle of hideouts. Engage with another player in a PvP competition based on tower defense gameplay.
-: After completing act 10, your renown is so great that refugee start gathering in your hideout.
-: New master : Sim the builder. Allows you to create infrastructure for your inhabitants.
-: New master : Thum the torturer. Allows you to get rid of the refugees with greater ease.
-: Auction House: Gheed the master of coin allows you to put your item for sales in an auction house. Item sometimes sell in the auction house for gold coins, depending on master level.
-: Gold coin is a new currency that does nothing and can't be traded in any way with anyone, PC or NPC. But they raise your wealth.


PS: By confirmed, I mean: I have no idea what I am talking about but felt like it.
"
polimeris wrote:
"
Chris wrote:
We have a few cool things in our queue for a hideout update, but haven't yet found an expansion to slot them in. Core game content always comes first, though the hideout stuff slowly progresses in the background.


Confirmed in next expansion:
-: Hideout will sometimes get invaded by monsters.
-: Manage your masters to help defend against invasion !
-: New master: Moira the Broomwitch. Leveling this master makes her able to clean your hideout of all the loot faster after invasion. Also lowers the chance she breaks a decoration on clean up.
-: Use your decorations to funnel ennemies into a labyritnh.
-: New mode : battle of hideouts. Engage with another player in a PvP competition based on tower defense gameplay.
-: After completing act 10, your renown is so great that refugee start gathering in your hideout.
-: New master : Sim the builder. Allows you to create infrastructure for your inhabitants.
-: New master : Thum the torturer. Allows you to get rid of the refugees with greater ease.
-: Auction House: Gheed the master of coin allows you to put your item for sales in an auction house. Item sometimes sell in the auction house for gold coins, depending on master level.
-: Gold coin is a new currency that does nothing and can't be traded in any way with anyone, PC or NPC. But they raise your wealth.


PS: By confirmed, I mean: I have no idea what I am talking about but felt like it.


at this rate GGG may aswell change them from being "hideouts" to "social clubs" :/
self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

Last edited by caboom#7201 on Nov 11, 2017, 1:29:55 PM
"
Shagsbeard wrote:
It's philosophical. If I could log into my hideout, this game would truly become single player at some point. I know it's actually two clicks from act VIII to the hideout, but it's two clicks I have to spend in the presence of other players. That's two clicks too many.


i would have said that showing your mtx to other players by apearing in town would encourage other players to support the game but sadly mtx lost that function long ago.
age and treachery will triumph over youth and skill!
We also need Tasuni to sit somewhere where he'd have a chance to receive that feather someday...
"
AsbelFar wrote:
Oh PLEASE update the "large" Lush Hideout and give us access to this northern island

And drop that ugly bridge, use tree trunks instead for that all natural feel.

"
LaiTash wrote:
We also need Tasuni to sit somewhere where he'd have a chance to receive that feather someday...

It seems to me that this quest would be for additional charges but was dropped for some reason. Tasuni: Power Charge; Irasha: Frenzy Charge; Petarus and Vanja: Endurance Charge. Between those three you also have the combinations you can have in charge in the future, a woman, a man or both.
"Into the Labyrinth!
left step, right step, step step, left left.
Into the Labyrinth!"
I would KILL for some railroad/steam or coal train MTX for hideouts. They had to move all those gems with more than just carts!
"
Mythabril wrote:
"
LaiTash wrote:
We also need Tasuni to sit somewhere where he'd have a chance to receive that feather someday...

It seems to me that this quest would be for additional charges but was dropped for some reason. Tasuni: Power Charge; Irasha: Frenzy Charge; Petarus and Vanja: Endurance Charge. Between those three you also have the combinations you can have in charge in the future, a woman, a man or both.

This needs to be more specified, the major point is that you'd either have a woman (traditional kind of ruler for the maraketh) who supports their traditions, a man (which would be a novelty for the marakesh) who is for some kind of cultural revolution or a woman who is for cultural revolution and a man who supports their tradition. The major point of Petarus and Vanja in Highgate is that they are pretty much opposites to both irasha and tasuni.

Edit: fixed a typo
I make dumb builds, therefore I am.
Last edited by FCK42#0688 on Nov 12, 2017, 7:49:25 PM
"
Chris wrote:
We have a few cool things in our queue for a hideout update, but haven't yet found an expansion to slot them in. Core game content always comes first, though the hideout stuff slowly progresses in the background.


You can monetize hideouts more. I'd think about bumping it up in priority. Seems like an easy return on investment.

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