Couple of Suggs: Maybe a bug

Wasn't able to get screenshot but

1. Loot Items behind Chest bug

But in some cave areas where there is a tile between chests and a wall behind can sometimes make the items drop on that tile which is inaccessible to the character.

therefore the character cannot loot the item.

Placing chests a little bit farther from U shaped walls might fix this so that most tiles are accessible.


2. Town Portal
On first town, the NPCs are above the town portal. Kinda sucks when after a Town portal you click upwards and your character enters the portal again wasting the portal.

There should be an auto run of a few steps so that your character walks away from the portal automatically or add a timer in the portal such that you cannot enter it again for around 3 seconds.


cheers!
Duelist - LordRyeX
"
RyeX wrote:
Wasn't able to get screenshot but

1. Loot Items behind Chest bug

But in some cave areas where there is a tile between chests and a wall behind can sometimes make the items drop on that tile which is inaccessible to the character.

therefore the character cannot loot the item.

Placing chests a little bit farther from U shaped walls might fix this so that most tiles are accessible.

Sadly, this part needs to be fixed on a case-by-case bassis - If you type /debug then take a screenshot, and send it to me, we can fix the location where it happened. We could just make chests so you can walk through them, but it'd be better to just make sure they're positioned nicely.
Balance & Design
Well if I remember right it happened at Underground Level 1, my first cave anyway.

I thought all Levels are random such that, that specific instant was rare so I did not take screenshot as I thought it might happen with any generated instance. Will do take screenshot next time I see it.

Being able to walk over chests indeed feel like the easiest way to fix it.

Duelist - LordRyeX

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