Knockbacking "hidden" enemies.

If you attack hidden enemies, such as the golems on act 2 that lie on stone piles. They get knockbacked if you have chance to do that. Doing this won't aggro the monsters.

This is a very minor bug, I wans't even sure if it should be reported.
We've got this on our list for other reasons, bosses that are invulnerable still generating Frenzy charges and being knocked back while invulnerable. This should fix both problems!
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