[2.6] Righteous Fire/Incinerate CwC Discharge - Facetank Endgame w/T15 video
Build Explanation
This is an improvement on a build i previously published here. We still use Righteous Fire in conjunction with Discharge, now triggered by Incinerate-Cast while Channeling, focusing on Endurance Charges. Romira's Banquet and Incinerate (0% Crit Chance -> always generating charges) generate Power Charges and Voll's Devotion turns them into Endurance Charges each time Discharge triggers. The Juggernaut Ascendancy increases this effect by giving us a chance to gain up to our max Endurance Charges each time a Power Charge is consumed. Kingsguard lets us gain up to 1k life on Discharge (max 3 times/sec), which, together with Fortify, Spell Block, increased max elemental Resistances and the mitigation from our 10 Endurance charges makes for a very tanky character. [Video] T15 Dark Forest (using Consuming Dark, Incinerate only lvl 17) https://youtu.be/IIcaW1pDJiM [Defense]
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- Up to 1k life gained when Discharge or Immortal Call triggers because of Kingsguard - Cannot be stunned - Fortify with increased effect - 86-80-80 elemental resistances with a legacy/relic Saffell's Frame (1 less max res with ordinary Saffell's). Dying Sun can be used on top of that. - 30-ish Spellblock/Capped Spellblock with Rumi's Concoction - 10 endurance Charges with high uptime and 8% reduced ele damage taken while at max endurance charges - ~10k Armour - Safe against reflect (impossible to die to rare ele reflect mobs, reflect maps are not recommended, but can always be run, relying mostly on RF, if necessary) - 6-6.5k hp, depending on exact gear. [Offense]
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Damage Spells: Righteous Fire, Incinerate, Discharge (mostly endurance charges) -> All can be scaled with Fire and Elemental damage, Spell damage doesn't apply to RF. - Righteous Fire grants 60% more Spell damage to Incinerate and Discharge - Elemental Overload for 40% more elemental damage - 60% Increased Damage at max endurance charges from Juggernaut Ascendancy - ~80% increased Spell damage (Consuming dark) or ~125% ele damage (Doryani) from Gear - 79% Ele, Fire or Area damage from Passives - 39% Spell damage from Passives - 7 Jewel Sockets for more damage scaling [Gear]
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[Gem Links]
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Main Skill Incinerate-Cast While Channeling Support-Discharge-Fire Penetration Support-Elemental Focus Support |6th Link Optionss: Empower (lvl 4 in a +1 Body Armor) Conc Effect/Increased AOE (do not scale Incinerate) Controlled Destruction (seems good - have to test whether Discharge still crits often enough to proc Elemental Overload) Iron Will(not enough Strength to be really good) Righteous Fire Righteous Fire-Increased Burning Damage Support-Elemental Focus Support-Increeased Area of Effect/Concentrated Effect Support Movement & Utility Shield Charge-Fortify-Curse on Hit Support-Flammability Cast When Damage taken Setups Cwdt Support (lvl 20)- Immortal Call (lvl 20)-Increased Duration Support Cwdt Support (lvl 1)-Blade Vortex-Vortex-Increased Duration Support Single Gems/Utility Purity of Fire (lvl 21 in Essence Worm Ring) Tempest Shield (optional: linked to low lvl Cwdt) Stone Golem [Passive Tree] [Bandits] Life-Passive-Endurance Charge My 2.3 Build Guides: Oro's Crit Flicker Assassin: view-thread/1691639 Sire of Ignites Elementalist: view-thread/1703646 Low Life CocSpray Occultist: view-thread/1711959 Last edited by EvilChomsky on May 10, 2017, 8:40:22 AM Last bumped on May 10, 2017, 8:40:25 AM
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