The Three Dragons Golden Mask
The current Three Dragons is kind of bland, and in my opinion it could get a pretty interesting Change. +26-30% to all Elemental Resistances Your Fire Damage gains +10% chance Shock but can't Ignite Your Cold Damage gains +10% chance to Ignite but can't Freeze or Chill Your Lightning Damage gains +10% chance to Freeze but can't Shock (10-20)% increased Elemental Damage What's your opinion about this? Last edited by Owlieh#7747 on Mar 16, 2017, 4:55:29 PM Last bumped on Mar 17, 2017, 12:14:05 AM
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Moar deeps. Pretty interesting(not).
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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" Hm? Looks like an increased modifier to me. |
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Well yes, it is increased. I used "more" in generic fashion, not as precise in-game term. All OP was suggesting is "let's slap some damage on this unique". I think it doesn't quite qualifies as "interesting Change". Now if it had something like "you can apply status ailments no matter what"(i.e. with elefocus or vs atziri, put in some damage reduction if it is too op) or "slotted ele penetration gems can apply to slotted DoT skills", that'd be something, you know, unique and maybe even interesting.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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Yeah, I was just being a smartass.
One possible way of doing things is have it work even through Ele Focus or vs Atziri, but crits are no longer guaranteed to cause ailments so you have to build the chance for a specific one. Though such a change could probably only go through when they fix double-dipping in 3.0, assuming they do like they said they would. |
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