movement and quicksilver animation improvements?

Hey guys, what's been a minor issue for me is the character running animations. When we move our characters, I get really annoyed when a watching a duel dagger shadow run because of the lack of arm swinging when running especially when they're buffed from a quicksilver flask(Looks like a mime running with bike handlebars). I think there should be a sprinting animation with the quicksilver buff and a bit more arm swinging when running. Also some other animations have characters keeping their arms swinging but having their back straight making it look more like a march than running.

TLDR; Running needs to look better

What do you guys think?
Last edited by King_Sesh on Dec 10, 2016, 10:45:11 PM
Last bumped on Dec 10, 2016, 10:23:03 PM

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