lightning warp + rapid decay

Question: can you support lightning warp with rapid decay for faster teleports?
From the gem descriptions I see no reason why not, it has the same tags as less duration, namely the duration tag. Of course, rapid decay helps less than the less duration gem, but it should be more useful than faster casting and you could also use all 3 of them. Rapid decay also gives another more multiplier if you care about the damage.
If this works, why is no one using this (or saying they do). Every caster build on the forums uses lightning warp for movement and everyone supports it with less duration and faster casting. I haven't seen rapid decay anywhere, not even in the few builds that use lightning warp as their main damage skill.
Last bumped on Oct 14, 2016, 9:11:40 PM
yes, most people use LW + Faster Casting + Less Duration + Rapid Decay as a 4 link if they are after the quickest teleports.
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quarague wrote:
Rapid decay also gives another more multiplier if you care about the damage.
[..]
I haven't seen rapid decay anywhere, not even in the few builds that use lightning warp as their main damage skill.

Warp doesn't deal Damage over Time, so the Damage multiplier is kinda bad.

But, as Gaza mentions, it's a luxury option that is seen here and there. Sockets are precious though, I've never put my Warp-for-mobility in a 4L.
So it does work for the quicker teleports, but doesn't scale damage as warp doesn't deal DOT. Thanks.
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Vipermagi wrote:
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quarague wrote:
Rapid decay also gives another more multiplier if you care about the damage.
[..]
I haven't seen rapid decay anywhere, not even in the few builds that use lightning warp as their main damage skill.

Warp doesn't deal Damage over Time, so the Damage multiplier is kinda bad.

But, as Gaza mentions, it's a luxury option that is seen here and there. Sockets are precious though, I've never put my Warp-for-mobility in a 4L.


Some Warp builds deal damage over time. Burningwarp guys based on S6E2 BotW stuff could probably make pretty slick use of Rapid Decay, if the Ignite damage is appropriately scaled by the gem. I figure it would be, but I'm a bit shaky on that. If you can clarify that'd be great actually, been eyeing running my own spin on that build for a bit now.

Normally, though? Yeah, kind of a low-impact choice since the 15% reduction doesn't do all that much compared to a quality Less Duration. Would not prioritize Rapid Decay on a pure-mobility Lightning Warp, even if I had a 4L to mobility with. Blood Magic, Culling Strike, or some other random utility gem would strike me as the better option.
She/Her
The Ignite would benefit from Rapid Decay, yes. Ignite is damage over time, after all.
You could also get a Support that grants a similar bonus to the Hit, which indirectly scales the DoT just as much.
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Vipermagi wrote:
The Ignite would benefit from Rapid Decay, yes. Ignite is damage over time, after all.
You could also get a Support that grants a similar bonus to the Hit, which indirectly scales the DoT just as much.


Sure, but there's only so many worthwhile supports one can put on a skill. Especially spells. You get Lightning Warp > Less Duration > Fire Pen > Faster Casting > Chance to Ignite (if you need the Ignite chance) > ...?

Controlled Destruction scales the hit but not the ignite so you're single-dipping either way on that one, and its 'drawback' isn't actively beneficial the way Rapid Decay's is. Elemental Focus nullifies the ignite altogether and breaks the build. Inc. Burning is an Increased, not a More, and it also applies only to the Ignite. Prolif is unnecessary with Elementalist, and also double-screws your Ignite damage.

Rapid Decay is a specific use-case for Warp, definitely, but I figure that use-case does exist. if you can 6L a Lightning Warp character, anyways.
She/Her
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Gaza wrote:
yes, most people use LW + Faster Casting + Less Duration + Rapid Decay as a 4 link if they are after the quickest teleports.


I didn't know Rapid Decay worked with this. Thank you!
Softcore, solo self-found.
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Randomly Chosen Lacerate of Butchering Ascendant in Keepers
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1453R wrote:
Controlled Destruction scales the hit but not the ignite so you're single-dipping either way on that one, and its 'drawback' isn't actively beneficial the way Rapid Decay's is.

Controlled Destruction does pump more Damage, straight-up.
To get 100% Lightning -> Fire Conversion, you need Call of the Brotherhood + Cold to Fire.
Warp + Faster Casting + Fire Pen + Less Duration rounds out the 6L.

You could use Rapid Decay, but it's simply less effective for a Fire Warp build. You're already looking at a 6L, why settle for less? I seriously doubt the fraction of duration reduction you get would be worthwhile, the largest part of the delay is the cast time.
Last edited by Vipermagi#0984 on Oct 14, 2016, 2:04:41 PM
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Vipermagi wrote:
To get 100% Lightning -> Fire Conversion, you need Call of the Brotherhood + Cold to Fire.

Use Pyre, and you get another link slot. Cold-fire seems like a waste since the added damage applies to only half of the base damage. Unless you have lots of flat added cold damage or something.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756

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