Item Filter map NAME conflict.

There is conflict between name of Spider Lair and Lair in the Item Filter.

My item filter:

Show
Class Maps
BaseType "Shaped Atoll" "Beacon" "Gorge" "Lair" "High Gardens" "Plaza" "Scriptorium" "Sulphur Wastes" "Waterways" "Maze" "Mineral Pools" "Palace" "Shrine" "Springs" "Volcano" "Abyss" "Colosseum" "Core" "Dark Forest" "Overgrown Ruin" "Pit of the Chimera" "Lair of the Hydra" "Maze of the Minotaur" "Forge of the Phoenix" "Vaal Temple"
SetTextColor 0 0 0 255
SetBackgroundColor 255 255 255 255
SetBorderColor 0 0 0 255
PlayAlertSound 8 300
SetFontSize 44

Show
Class Maps
Rarity <= Rare
SetTextColor 0 0 0
SetBackgroundColor 0 128 255 255
SetBorderColor 0 0 0
PlayAlertSound 7 150
SetFontSize 40

---------------------------------------------------

Spider Lair will be filter with those top tier maps because of the map "Lair" , tested and confirmed, "Lair of the Hydra" not affecting though. Just the "Lair" and "Spider Lair" having issues sticking together.

Hope you guys look into it and do something about it.
Thanks.
Last bumped on Sep 12, 2016, 11:06:52 PM
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afaik the full base type name for the lair map is "Lair Map" and the full base type name for the spider lair map is "Spider Lair Map".

you can shortcut them like you did in your filter but if you use the full names do they still collide?
age and treachery will triumph over youth and skill!
Last edited by vio on Sep 12, 2016, 10:06:27 AM
yeah even i put "Lair Map" still collide. Spider Lair Map still gonna drop as special...
Spider Lair is low tier, so i just group them all together without naming basetype.
I only filter out those high tiers.

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