Random idea i had.. build critique

https://www.pathofexile.com/passive-skill-tree/AAAABAEBAMbYWGPLHsAB97k9_NI4BsYWu4zPXaT2SN3VXz8aPsEEFCB8uHlo7w4pLqluP_xQR_GswBp34-hmVw1vOwHcCLHZYZZs85tko4TZrY2RzmhlYSFHfs9-hO-9NnasourawWVN6hgS4S5TdO2-p1Hm9zLTbwUtd1NyqZJ9eu87O8T23COexa-nxBXGriftmG8czj0PPC0GDuXPK1B8u4Nfg8zUfA3NOti3Pgn2_lQnLwGR7Dj-CpBVLdIpT4KbhXvyRdi9Gjhrt-QinjxmVDrhNZKFfWn-tQQabIx2plf-jxPMRUedrk3jT_PAZgN17Ms8BZErn9_vfFh3XwQEs6IA8B8=

Idea behind it is COC Juggernaut, with Brightbeak (thats why the mace crit chance) just a hair brained idea i had while i was derping around on standard.

spent like 20 minutes on the tree, so i'm sure there are improvements. ATM it's at
198% max life
17% move speed
198% inc armor
26% all res
232% crit chance (combined mace/melee/global)
5 jewel sockets
95% fire damage (focused around the juggernauts endurance charges
7 end charges


Let me know what you guys think. this is what I plan on playing in Atlas (assuming skill tree doesnt change too much)
Last bumped on Aug 4, 2016, 9:00:50 AM

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