A few unrelated items of (my) interest

1. How come if Revenants are in a map then basically all the rares in that map are revenants? My theory is that they are so mean they won't let the others be rares.

I was in an Overgrown Shrine with 15% pack size and found 2 rare revenants in one room, one of which had elemental reflect and fractured. That was a lot of revenants. I'm glad the fractured spawn didn't have reflect as well.

2. I think it would make sense to make to make Arcade Map tier 1 and Desert map tier 3.

Underground sea --> tier 1
Dungeon --> Tier 5

There are more but the point is a bit more uniformity in map tiers.

3. Zana mission from yesterday: Kill the corrupted boss within the time limit.
Mods: Sea witches, Beyond demons and 29% pack size.
I wasn't expecting my next level that quickly. Also, I'm glad there weren't any DD boxes.

4. Please don't change/remove the Lab. It is fine. Unhappy people are more vocal that satisfied people. That being said, the one change I would suggest would be to make the Cruel and Merciless Trials of Ascendancy optional. Leave them for practice but don't force them for every character. Everything else is fine.

That is all.



Wolf
I'll take "Swords" for two hundred Alex.
-Faux Sean Connery
Last edited by Lightning_Wolf on Apr 27, 2016, 8:01:05 AM
Last bumped on Apr 27, 2016, 8:00:18 AM

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