My crit chance doesn't make sense.

This is my tree:
https://www.pathofexile.com/passive-skill-tree/AAAABAYCAAW1Bx4M8g2NDkgRLxGBEZYWvxnXI9Mj9iaVJ6kqCypbKwowfDY9N9Q6rTqzPs9DNkV8SVFJsUp9TINNkk4qUUdS7FVLVvpbr13yX2ph4mKsY6dnoGyMbWxvJ2-EcFJw1HGwdIF59n_GgLOHdonTjAuMNo19jb-PYI_6kUeTJ5OVlS6Xl5pqnaqjiqR4pcutM7Q4tMW5fL3mwUnB1cLsyNzI8NDQ18_dRt7445_lGed062PssO0_7g7viPDV-Tf5pPv1_MX-Hf8c?accountName=Vesuvius079&characterName=ZombieZapper

Total increased crit chance: 130%

Here's my gear:
Spoiler




Total increased crit chance: 22%

Grand total increased crit chance: 152%.

Now my piscator's vigil has a crit chance of exactly 10%. So with increases I'd expect the total to be 25.2% main hand critical strike chance. However, this is my character sheet:

Spoiler



Main hand critical strike chance: 34.2%. Where is the extra 90% increased coming from?
Last bumped on Apr 24, 2016, 10:53:34 PM
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Where is the extra 90% increased coming from?


The enchantment from your boots. As long as you do not crit, you will gain the benefit from the mod.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze on Apr 24, 2016, 10:46:56 PM
Thanks. I completely forgot my boots had that and kept ignoring it when checking my gear lol.

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