[Suggestion] Gibblet variety

I found it very satisfying to go around smiting heretics with my infernal blow Templar. And the gore MTX for infernal cascade works so well with Pyre. But it takes my out of it a bit when statues, skeletons and ghosts go splat in bloody red giblets.

I propose a small increase in variety of that effect. Three versions would probably cover all bases:

Bloody: As we have it now, red splat with giblets.
Dry: A powdery grey splat and no giblets.
Plasma: A liquid watery splat and spattering in an area.

Bloody will be used for everything alive, Dry used for statues, golems and skeletons, Plasma can be used for ghosts, brines and maybe some insects.

The only issue I see is that there could be a negative impact on performance when the client has to determine what splat effect to use every time a mob gets squished. But as it is a purely aesthetic feature, it would be purely client side and not affect server performance.
"Into the Labyrinth!
left step, right step, step step, left left.
Into the Labyrinth!"
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