Duel puncture totem

Firstly i would like to ask if anyone has tried this. my intended design is to have duel totem with puncture, ranged attack totem, chance to flee, faster attacks, chain/LMP. then bear trap, bear trap, added fire, iron will. and EK, trap, iron will, chain. i was thinking of temp chains or vulnerability as my curse but int restraints might pop up later on. my intended build is something like, but it hasn't been polished yet

currently level 16 on hardcore and simply looking for some polish advice or input from anyone who may have tried this already.

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