my plans - first duelist
Here are my plans. :)
Bandits: +40 max life / +8% ias / +1 frenzy charge Equipment: The Blood Dance Sharkskin Boots Build: Cyclone+CoC... Assassin's Mark + Elemental Weakness + Blasphemy... Arctic Armour Passive skill tree (progression): - Level 62 - Level 83 - Level 89 Lvl 89 Summary: - 4 Jewel sockets - +153% max life - 4.6% life regeneration (with 6 frenzy charges, 10.6%) - (280 dex) / 90 int / 150 strength - 24% increased evasion - Acrobatics & Phase Acrobatics - 65% IAS - 212% crit strike chance - 190% crit strike chance with daggers - +1 power charge (- 30% crit multiplier - 60% crit multiplier with daggers - Critical strikes with daggers poison the enemy - 66% increased physical damage with daggers) Comments? - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - < <739610877-3104-376.101077-1106.75103739110792103.108-5'92.9410776.> - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - < Last edited by bwam on Nov 22, 2015, 5:00:12 PM
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Ranger seems better suited for this skilltree. I'm assuming you go dual wield as acro gives you less block.
Why not this instead? https://goo.gl/QiRleZ Still a bit low on life for what i'm used to, but maybe you have enough damage to compensate. IGN SNEEDFINDER Last edited by 0flip on Nov 22, 2015, 2:45:27 PM
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Thanks for the response! I looked at both trees and compared them, and here's what I found:
Pros to your build: +13% increased attack speed <Edit: Actually, my build has more IAS as well... +5%... misread it.> +60% increased physical dmg w/ daggers +38% more Evasion Pros to my build: +32% chance to crit +1% max life regen per sec +6% to max life +18 max life <Edit: I also have +70 Strength> I personally prefer my build. :) - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - < <739610877-3104-376.101077-1106.75103739110792103.108-5'92.9410776.> - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - < Last edited by bwam on Nov 22, 2015, 4:58:32 PM
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Maybe a bit of an old reply, but anyway. I don't know how you calculate things but my Ranger version has (with Daggers while Dual Wielding):
+21% increased Attack Speed ( ~180% total = 10% more attack speed ) +206% increased Physical Damage ( ~400% total = 100% more damage ) +62% increased Evasion Rating ( ~180% = 30% more evasion ) +1 Frenzy Charge ( can be 1% life regen if you use Blood Dance ) Whereas your Duelist has (Assuming you take like, 1 Life node to get the same amount of points): +11% increased Maximum Life ( ~250% total = 10% more life ) +32% increased Accuracy ( ~250% total = 10% more accuracy ) +32% increased Critical Strike Chance ( ~400% total = 10% more crit chance ) This is excluding item increases of course, but c'mon lol. Effective 100% more damage for 10% less life? Edit: Just noticed "CoC" in your main post, wtf... Why CoC?? You have near 0 damage bonuses for your spells....?? IGN SNEEDFINDER Last edited by 0flip on Nov 30, 2015, 1:43:03 PM
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