Increased Critical Strikes
Post your 0.9.3 feedback for this support here.
Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a support. Balance & Design Last bumped on Jan 8, 2019, 11:12:28 AM
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Adding directly wouldn't balance well, I think, but I will discuss with Carl about making it multiplicative, and how broken that might be.
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"They're the realm of intelligence, not magic - the two are not the same. Strength hits harder - dealing more damage Dexterity hits more accurately and faster - more attack speed and accuracy Intelligence hits smarter, targeting specific weak points - more critical strikes/critical damage. | |
All feedback after this point is for 0.9.6.
Balance & Design
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Feedback after this point is for 0.9.7
Balance & Design
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DAMMIT! Not that again... I thought that was fixed now.
I'll see what I can do. Thanks for the report! | |
Guys, you can stop reporting that, I've posted to confirm we're aware it's still there.
It's on our UI guy's list to fix, but he's busy with more important tasks atm. | |
That's a known bug with any spell crit multiplier changes in the character panel.
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