Ice Nova

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Post your 0.9.4 feedback for this skill here.

Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a skill - The more we know about your character, the better we can understand your feedback.
Balance & Design
Last edited by CJ_GGG on Oct 2, 2018, 9:33:20 PM
Last bumped on Nov 25, 2018, 4:59:11 PM
Some items in this post are currently unavailable.
Yes, that used to be the way it worked, now each socket group gives a different instance of the skill, so you can have two differently supported versions.
All feedback after this point is for 0.9.6.
Balance & Design
Feedback after this point is for 0.9.7
Balance & Design
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tzaro wrote:
Can the animation please reflect the actual radius of the skill? I would really like it this could happen. Not just for this skill but for all the skills
We can't currently scale the current ice nova effect. When it's redone it will be made scalable.
Oops, forgot to post here about that one as well.
There was a bug with ice nova introduced with the totems and traps where the effective kill radius couldn't be increased (it's actually more complicated than that, but that was the result in most cases). It's fixed now.
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bummssacke wrote:
Out of interest, this skill doesn't work with multiple projectiles, am i right?
Correct. There are no projectiles in this skill.

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