Enfeeble
Unavailable Post your 0.9.4 feedback for this skill here. Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a skill - The more we know about your character, the better we can understand your feedback. Balance & Design Last bumped on Mar 12, 2019, 4:42:43 AM
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All feedback after this point is for 0.9.6.
Balance & Design
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Feedback after this point is for 0.9.7
Balance & Design
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"You are correct, it's reducing the damage they deal. " If something curses you or your minions, it has the same effect on you as it would on a monster. Last edited by Mark_GGG on May 27, 2012, 7:57:04 PM
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The wording was incorrect, but not for the reason you suggest - it was listed as less/more when it's actually reduced/increased.
It does apply to the critical strike multiplier as a whole - it's the opposite of the stat you can get on passives which increases your critical strike multiplier by a percentage. I'll talk with Carl about whether we want to introduce a new stat for the curse that works differently. UPDATE: We're adding a minimum cap on all critical strike multipliers - they can't be reduced below 100%. Carl may also look at the balance on enfeeble. Last edited by Mark_GGG on Oct 21, 2012, 11:17:35 PM
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"Fixed for a future patch. Enfeeble does indeed apply to all damage the cursed target would deal. |