Help optimize my build GS/HS

Basically I'll use Ground slam and Heavy strike with a mace while having high health/regen and high block chance.
Will also be using: Leap Slam, Decoy totem, Molten Shell.

Here's the build:

http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAnEEswUtDjwPzBQgFE0YkRkuGYUaMho4JKon1SftKLUyCTKJNuk6UkCgQT9PfVBHUFBRYFHmVElVqVYEVw1X4lhjWfNdAF4TXz9gS2CIYVJmnnB9cql07Xfleu982YBWhO-GYIzPkFWXtJ7Nn8ugtKIApmSnMKeEqZWsqqyvrLq0L7T5ud3AGsOGxFjG2MmY0iHUj9lh37_jaudS55HsOO8O707wH_Iv9kj3vvrS-6o=


Feel free to suggest changes for the better as it is what I'm looking for.
Last edited by Tryzx on Feb 12, 2013, 5:06:49 PM
This is in softcore by the way.

Also does someone know if Unwavering stance negates the block animation? I don't want to be "stunned by blocking" each time I block an attack.
Removing block animation is an Interesting thought :O


Ground slam may benefit more from bone smasher than elemental damage.


Probably, even though I'll use Added fire damage on it. But the elemental damage nodes are just mostly in the way to get those life and life regen nodes at the start of the templar tree.

Report Forum Post

Report Account:

Report Type

Additional Info