Strenght & RT ws Dexterity & IR
So i whas waching strims, look on build and compared them to what im doing.
Ther is a huge difrance curently in Melee Strength side of skill tree and one on Dex. side. Intelligance scale mana and ES, Strenght scale Life and melee damage, Dexterity scale evasion and accuracy. Now if you look on RT benefits and comparew them whit Dexterity character taking IR you see how Strenght character dont lose nothing for his 300-400 strenght wher 300 dex melee character lose 60% evasion rating from dexterity and all he have left is miserable bonus of 600 accuracy. Strength points sims way stronger whit RT even more, in other words if that side of tree whas realy sufering by using RT then evry melee build using critical will be Marauder. Some thign i notice, ther is a big power gap in Scion evasion circle compared to Life circle, especialy if you whana go acros one of thos. Shadow, ranger and sicion got something strengly ineficient crosings from one to another and Range have strange pathings on botom. Main difrance come from life and procent life, wher one side can get 250% life and then even more from strength and other side just got loot of death ends. Ther is no pure Phusical damage for bleed scaling on Marouder, its rather strenge to go from shadow to Marauder and Duelist. Ther is a strange thing going on for critical on skill tree, it is huge difrance in pathing on Marauder and duelist Life and damage aragment opsose to critial splited all ower the place whit strange death ends. Ther is so many small sword releted clusters on ranger and duelists, they all rather bad to get to or to invest into and big clusters are not so intresdting compared to some small utility clusters. I can understend thats mainly becous of crosing of melee and bow that dont hapen in other side of skill tree. Im hoping thigs get in line pice bu pice eventualy, will see. This thread has been automatically archived. Replies are disabled.
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" not having crit is huge, crit right now has the best dpm aswell as good survival with surgeon flask and perma freeze self found league fan
http://www.pathofexile.com/forum/view-thread/324242/page/1 |
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Crit is balanced only bu BASE weapon critical chance.
So to say if you have a weapon whit 5% and weapon whit 10% critical chance you can determintae how things are balanced. Critical is moslty broken becouse skill tree have litle influence, bigest part actualy come from weapon it self and finaly critical multiplayer (more damge) and then status alayments. Having 400% crit cahnce and a weapon of 10% base give you 50% crit chance, having a weapon whit 5% bnase crit chance give only 25%. After all that you actualy need to have hig accuracy to hit monster and then to actualy rool criticla and then to rool suces whit accuracy rool. So you see even whit high crit chance having low accuracy will hardly give you a actual critical. You need considerable invesment into accuracy even whit huge Dextirity wher RT totaly ignore that invesment, accuracy is not only important for critical you see. Last edited by nEVER_BoRN#3512 on Jul 27, 2015, 2:25:33 AM
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