Sony servers are restarting in: .
They should be back up in approximately .Current build and thoughts about last few points
Hello all,
This is my current build - http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAnEEswUtDjwOrRQgFE0UcRR1GJEY2xkuIPAhYCSLJ9Un7Si1KaUyCTpSOtg9D0CgQT9DnETnUEdQUFHmVElWBFb6Vw1YY18_YEtgiGFSah5qO2qHcql0QXTtdPF673y7fNmDOIZgjM-euZ7NogCi6qcwqBipaKyqtC-53cRYxPbFisbYyZjSIdlh37_nUu8O707vfPAf8i_2SPe- I am wondering where the last few points should go to and wanted ask opinions on this. I basically followed the cookie cutter GS marauder build. Running aoe : GS + Life Leech + Faster Attacks + Meele Physical Damage (+ Added fire dmg when i find 5 socket. levelled that up too) single target : Heavy strike + Life leech + Faster Attacks + Added Fire Dmg (+ meele phy dmg when 5 socket avalaible) Using molten shell + enduring cry (not too often) Auras : Grace + Anger What i want to get with the few remaining points: 1. Reduced enemy stun threshold nodes. ( Requires 6 points ) I find the mini stuns extremely helpful so this is one thing i am considering 16% Reduced Enemy Stun threshold 16% + 18% increased damage 2. Body and Soul - (Requires 2 points) 10% all resist 28% armour 3. Endurance Charges- (Requires 3 points) I keep reading they are important. But so far i am hating to use them. Well I am doubtful if more charges will be helpful since i end up with 1 or 2 charges when facing the 1 strong guy left in the mob who is doing large damage. 4. %health nodes There are still a ton of them left which i can take. ( In ranger area and templar area) 5. Bone Smasher 25% more dmg for just 2 points Could you guys help me prioritize the 5 things above ? |
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6. Lava Lash (1 point)
Is this worth it when using added fire damage support ? 7. Unwavering stance (1 point) So far not getting stunned much. But might be needed later i guess. 8. Some Int nodes Need some int for anger. Also I could use a curse if I get more int to support it. |
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Update:
Took : 1. Body and Soul - 2. 1 Endurance Charge ( Total 5 max now - including 1 from bandits ) Updated Current Skill Tree http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAnEEswUtDjwOrRQgFE0UcRR1GJEY2xkuIPAhYCSLJ9Un7Si1KaUt0jIJOlI62D0PQKBBP0OcROdN2FBHUFBR5lRJVgRW-lcNWGNfP2BLYIhhUmoeajtqh3KpdEF07XTxeu98u3zZgziGYIx2jM-euZ7Nnz6iAKLqpzCoGKlorKq0L7ndxFjE9sWKxtjJmNIh2WHfv-dS7w7vTu988B_yL_ZI974= Updated List on Next nodes. Sorted them by the order i am thiking for now. 1. Endurance Charges- +2 +hp per charge (Requires 3 more points) 2. %health nodes There are still a ton of them left which i can take. ( In ranger area and templar area) 3. Some Int nodes Need some int for anger. Also I could use a curse if I get more int to support it. 4. Bone Smasher 25% more dmg for just 2 points 1. Reduced enemy stun threshold nodes. ( Requires 6 points ) I find the mini stuns extremely helpful so this is one thing i am considering 16% Reduced Enemy Stun threshold 16% + 18% increased damage 5. Lava Lash (1 point) Is this worth it when using added fire damage support ? 6. Unwavering stance (1 point) So far not getting stunned much. But might be needed later i guess. Comments are welcome on the order of importance ( to do maps eventually ) |
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