Sony servers are restarting in:
.
They should be back up in approximately .

Current build and thoughts about last few points

Hello all,

This is my current build -
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAnEEswUtDjwOrRQgFE0UcRR1GJEY2xkuIPAhYCSLJ9Un7Si1KaUyCTpSOtg9D0CgQT9DnETnUEdQUFHmVElWBFb6Vw1YY18_YEtgiGFSah5qO2qHcql0QXTtdPF673y7fNmDOIZgjM-euZ7NogCi6qcwqBipaKyqtC-53cRYxPbFisbYyZjSIdlh37_nUu8O707vfPAf8i_2SPe-

I am wondering where the last few points should go to and wanted ask opinions on this.


I basically followed the cookie cutter GS marauder build.

Running
aoe : GS + Life Leech + Faster Attacks + Meele Physical Damage (+ Added fire dmg when i find 5 socket. levelled that up too)

single target : Heavy strike + Life leech + Faster Attacks + Added Fire Dmg (+ meele phy dmg when 5 socket avalaible)

Using molten shell + enduring cry (not too often)
Auras : Grace + Anger

What i want to get with the few remaining points:
1. Reduced enemy stun threshold nodes. ( Requires 6 points )
I find the mini stuns extremely helpful so this is one thing i am considering
16% Reduced Enemy Stun threshold
16% + 18% increased damage

2. Body and Soul -
(Requires 2 points)
10% all resist
28% armour

3. Endurance Charges-
(Requires 3 points)
I keep reading they are important. But so far i am hating to use them.
Well I am doubtful if more charges will be helpful since i end up with 1 or 2 charges when facing the 1 strong guy left in the mob who is doing large damage.


4. %health nodes
There are still a ton of them left which i can take. ( In ranger area and templar area)

5. Bone Smasher
25% more dmg for just 2 points



Could you guys help me prioritize the 5 things above ?
6. Lava Lash (1 point)
Is this worth it when using added fire damage support ?


7. Unwavering stance (1 point)
So far not getting stunned much. But might be needed later i guess.


8. Some Int nodes
Need some int for anger. Also I could use a curse if I get more int to support it.
Update:

Took :
1. Body and Soul -

2. 1 Endurance Charge ( Total 5 max now - including 1 from bandits )

Updated Current Skill Tree

http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAnEEswUtDjwOrRQgFE0UcRR1GJEY2xkuIPAhYCSLJ9Un7Si1KaUt0jIJOlI62D0PQKBBP0OcROdN2FBHUFBR5lRJVgRW-lcNWGNfP2BLYIhhUmoeajtqh3KpdEF07XTxeu98u3zZgziGYIx2jM-euZ7Nnz6iAKLqpzCoGKlorKq0L7ndxFjE9sWKxtjJmNIh2WHfv-dS7w7vTu988B_yL_ZI974=


Updated List on Next nodes. Sorted them by the order i am thiking for now.

1. Endurance Charges- +2 +hp per charge
(Requires 3 more points)



2. %health nodes
There are still a ton of them left which i can take. ( In ranger area and templar area)


3. Some Int nodes
Need some int for anger. Also I could use a curse if I get more int to support it.

4. Bone Smasher
25% more dmg for just 2 points

1. Reduced enemy stun threshold nodes. ( Requires 6 points )
I find the mini stuns extremely helpful so this is one thing i am considering
16% Reduced Enemy Stun threshold
16% + 18% increased damage



5. Lava Lash (1 point)
Is this worth it when using added fire damage support ?


6. Unwavering stance (1 point)
So far not getting stunned much. But might be needed later i guess.



Comments are welcome on the order of importance ( to do maps eventually )

Report Forum Post

Report Account:

Report Type

Additional Info