Check this Beta skill tree for Summon Raging Spirits for me?

I made a beta skill tree for SRS build. Some suggestions and advice would be appreciated. Mana regeneration is a problem though as listed at bottom which leaves room for changes to tree for increased mana regen at some expense or usage of jewels and gear improvement.

Spoiler
http://cb.poedb.tw/us/passive-skill-tree/AAAAAgABA-4EBwSzBx4IZwj0Fm8W8xcvGDwc3B0UHb4i9CSqJNgmPCj6KlMsnC9vL50y0TOHNZI26TpYPydFR0WdRnFJUUmxSshMs025U1JVxlXWWW1akV8qX5hk52pDaqxr22wLbRluqnC7dFV9GH5Zf8aApILHguSDCYPbhWCFbYhAiq-PRo_6kBGTJ5M6lS6YrZrgm6GiAKaspwiofarErJiycLQMtfK4k70nvoq-vMBUwGbBxcrTzLzPMtP71YHXz9gk2L3ZE9rd42rr7uwY7IrviPDV99f5N_no-tI=


Highlights:
+90 dex with our base 20, total 110 dex already
+143% maximum life
+50 to max life
50% maximum energy shield
113% maximum mana
+50 to maximum mana
155% mana regeneration
33% to all resistance
10% movement speed

Auras:
30% increased effect of auras (36% optional of taking aura nodes to the right of ES wheel)
18% reduced mana (22% optional if taking aura nodes to the right of ES wheel)

Offensive highlights:
39% cast speed
105% minion damage
20% minion attack and cast speed

Some things to take note about tree:
I opted for 18% all resistance under the scion start instead of pathing around the life wheel. This costs 1 extra skill point and we lose 15 strength and 5% life.

Going around the templar tree is pretty awkward as most of the nodes are unusable for buffing SRS or survival so its a waste of points mostly. I spent 7 skill points near there though for 15% minion damage, 15% max life and 30 flat life, 4% cast speed, and 10dex/int for pathing but dex helps for running haste and vaal haste.

I took the big cast speed nodes to the left and right of the witch side as spamming skulls is our thing.


A BIG THING ABOUT MANA REGEN.

There's 113% max mana and 155% mana regen for spamming SRS. This is not enough for SRS. Based on only this skill tree and character intelligence at level 91, you would have 1,272 maximum mana as is. Mana regen based on tree, base mana regeneration, level 20 clarity with 30% increased effect: 57.5313 mana regen/second.

To calculate your own mana regen:
Spoiler
(max mana x 0.0175) x (% mana regen from tree+gear) + (clarity mana regen x 1.30 from increased aura effect)
To get your own maximum mana : 40 base mana+ (4 x [character level-1]) + (intelligence/2) +(max mana from tree/gear)
Multiply by % max mana from skill tree and gear.
Add that amount to original amount.

Example: level 91 scion with 500 intelligence with 113% maximum mana and 155% mana regen from tree. Include 150% mana regen from gear and + 80 mana from gear.

40 base mana + (4 x [91 levels-1]) + (500 int /2) + (20+80 from tree/gear) = 750 mana x 1.13 (max mana % from tree)= 847.5+ 750(original amount)= 1,597.5 max mana.

(1597.5 x 0.0175) =27.95 base mana regen x (1.55 mana regen % from tree+ 1.50 mana regen % from gear)= 85.26 mana regen/second.

85.26 mana regen/second + (17.7 x 1.30 flat mana regen from clarity+ increased aura effect)

85.26 + 23.01 = 108.276 mana regen/second.

You're gonna need a bit more regen. This can come from more tree nodes and better gear.

I'm on vacation at the moment so if someone can find out the costs for 6link SRS (SRS+spell echo+melee physical damage+ increased minion damage+ multi strike + empower or melee splash) that's be great. 5 link would also help for other peeps.

For pledge of hands its gonna be a whee bit easier, with same example you'd have 148.307 mana regen/second.


tree advice appreciated as I'm not a super hardcore theory craft dude.
Last edited by Justinasia25 on Jul 4, 2015, 4:16:28 PM

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