Question about celestial punishment

Hi there,

i got a simple question, about that node.
Does the damage of 25% per ailment cumulate if a target is frozen AND burning(or shocked)?
Thanks in advance!

E: on wiki it says it doesnt, but it feels alot like it would though...so i'm not sure....
"If we don't end wars, wars will end us."
Last edited by S4l3m on May 27, 2015, 1:27:35 PM
It's an if-statement: IF the target is Ignited/Frozen/Shocked, THEN you gain 25% Increased Damage. Doesn't stack multiple times.
Last edited by Vipermagi on May 27, 2015, 1:50:49 PM
Thanks, hm okay, still weird.
Great passive node, boosts my dmg heavily :)
"If we don't end wars, wars will end us."
Sorry to dig this up again, but i got another question regarding this.

So lets say i use Gang's momentum boots and enemies are ignited pretty much all the time, i do 40% more dmg? So if my dps says 10k i do around 14k permanently? Am i right with this?
"If we don't end wars, wars will end us."
Last edited by S4l3m on Jun 2, 2015, 2:39:05 PM
"
S4l3m wrote:
Am i right with this?


No, it's 'increased' not 'more'. If you want to know how much you're getting just pick a 10% elemental damage node from the tree, note the effect and multiply by four. Of course, you could just sum up all your damage increases and calculate it, but we all like the lazy way out.

On a typical setup it would probably end up as ~15% more damage.
Wish the armchair developers would go back to developing armchairs.

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Okay thanks, so it's not that much but still, it will add 40% to the pile.
"If we don't end wars, wars will end us."

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