[2.0] Duelist «BLENDER». BoR+Soul Taker/Dual Axe's Cyclone build.

Classic Blender build for Duelist, based on unique item's - "The Bringer Of Rain", "Soul Taker".



P.s. Sorry i little speak on english.

GEMS+Bandit's


AOE Attack
BoR = Cyclone+Concentrated Effect/Culling Strike+Added Fire Damage+Life Leech

1 Axe
Hatred+Herald Of Ash+Vengeance/Riposte

2 Axe
Leap Slam+Faster Attacks+Flame Golem(increased damage)/Chaos Golem(physical damage reduction)

4 link
Cast When Damage Taken(lvl ?)+Molten Shell (lvl ?)+Increased Duration+Warlord's Mark(life leech, mana leech, endurance charge)/Punishment(buff increased phys damage, attack speed)(lvl ?)

2 - 4 link
Rallying Cry+Vaal Haste+Increased Duration+Phase Run/Enduring Cry/Blood Rage


Bandit's
Normal - Help Oak
Cruel - Help Oak/Craityn
Merciless - Kill All


GEAR


Now we need Hybrid flask or mana flask for Warcry and summon Golem.

Primary Weapon
Unique Axe "Soul Taker" - recomended to use in main hand slot.

Helmet
Unique Helmet "The Bringer Of Rain"

Other gear
+max life, elem/chaos resistance, attack speed, movement speed, +/% armour/evasion, life leech.
My Current Gear





Stat's

Now i have ~40k dps with Hatred+Herald Of Ash. 3.84 APS. Screenshot's later.
Offence

Clear Cyclone ~DPS
Cyclone with Atziri Flask

Defense

Clear
With 98% Granite flask




Old Video

Zana daily Gorge 77 map (sorry lags in video, slow PC)
https://youtu.be/8v_yCv5UhT8
Last edited by SA1LREN on Jul 12, 2015, 9:37:13 AM
Thank you for build .I will try to realize it on my character.
Hi. I have tried your build out and it works fine.
Concerning your passive tree:
why did you not get the attack speed + accuracy at the start of duelist?
because later on you spent 3 nodes to get 18% attack speed (berserking) which is 6% per node and the node at the start is 6%.
Also: why did you travel 2 stat nodes to get golems blood? since your using vaal pact the reg doesn't apply and the 5% nodes are worthless because you can get them at the scion "life wheel".

I've made both changes in this tree:
https://www.pathofexile.com/passive-skill-tree/AAAAAgQAAdwB5xHVE0wTyRQgFE0UcRXsF-EYkSFgJvgoKimlKjgs6TB3Mgk1kjXvNug4GzrhOu09_EMxR35KfU3jTipOMlBHU7tVtVeXWGNYr1n-W69fP2BBY3BkUmSjZU1lp2XwZ6BsRnJsdU52rHgNfNmBQYIHhNmHdorwi0-Mz5d5mSubLZtqns2mV6aNpzCpbq2NrlCwc7XytkG5HbyfvTa9gb6Kvqe_1cEEwYvBo8qQz37SIdi92XzdDeJh45_kUelG6hjvDvJB9kj3Mvjr_Ev8xf4K_mv-jw==
"
Znarf176 wrote:
Hi. I have tried your build out and it works fine.
Concerning your passive tree:
why did you not get the attack speed + accuracy at the start of duelist?
because later on you spent 3 nodes to get 18% attack speed (berserking) which is 6% per node and the node at the start is 6%.
Also: why did you travel 2 stat nodes to get golems blood? since your using vaal pact the reg doesn't apply and the 5% nodes are worthless because you can get them at the scion "life wheel".



Thank you for your attention, i forgot about those passive skills.
Because i previously not used Vaal Pact then i pick up golem's blood.

P.s: at the moment it makes no sense to change. I prepared a test version of the passive tree for "The Awakening". I will test now works as a new life leech, and most likely will change the set of skill gems.
Will this build works on new patch?
"
OBEYMYCOMMAND wrote:
Will this build works on new patch?

Yes, now on test with new gems.

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