How are Minions affected by passives?

I know that minions dont affected by certain passives like Faster Attack, Damage.

But what happens with increased AOE Range/Damage passives for Zombies using Melee Splash?
What happens with Stun passives?
What happens with Crit passives?
What happens with unbound damage passives like +xx physical damage?
What happens with increased projectile speed?
Nothing, the only passives effecting minions have "minion" in the description.
You might have been confused by seeing SRS builds pick cast speed and skill duration, but that's because cast time and duration of the skill are properties of the effect that summoned it, not of the minion itself.

Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
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