Client crashed after giving some .ogg errors

This has been happening to me randomly since the beta. The client just dies trying to read ogg files that I guess are corrupt or don't exist.

Game needs a try{}catch{} somewhere, the game should still run if some sound files don't load.

I'm in the slums right now and can't get into the Catacombs...
Last edited by TheTrueHarlequin#2381 on Nov 10, 2013, 3:25:39 PM
Very annoying problem. In the first 2 acts crashes were occasional. In Act 3 I get a crash every time :(
Still no help, no fixes. Unplayable in Act 3.

It seems that aftermarket sound such that I have and others doesnt go well with this game. Tried all patches and still .ogg errors :(
"He who never fell, never climbed"

- Unknown
If you're using a Creative/Auzentech XFI soundcard you'll want to switch your soundcard to Entertainment Mode and make use of the

--softwareaudio

parameter (Append it to the end of the Target box when editing the properties of a shortcut to the game, do not place it within the existing " marks.)
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 32GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & Crucial MX 500 4TB SSD's

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