Tell me the reason: Scold's Bridle and Stun

Stunning yourself is not a valid action in the game engine, because under normal circumstances it can lead to infinite loops. There are explicit warnings that occur if it happens, so we can fix it. Scold's Bridle happened to avoid the infinite loop until crash because of a timing technicality, that doesn't mean it's safe to leave in long term.

On of the base rules we have to have as a consequence of how damage works is that players are unable to stun themselves with damage.

I'm not qualified to comment on balance concerns (there may have been some as well), but any time I'm told something can stun itself, I know something needs fixed.
Last edited by Mark_GGG on Feb 18, 2015, 6:35:54 PM
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ecya wrote:
imo the problem which lead to infinite loops is the gem"cws"
No the problem is with the player stunning themselves with damage, thus interrupting their own action. The loop has nothing to do with cws, and predates it by years.

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