GGG, Can you pleeeease give us better info on minion damage scaling changes?

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The point is it's _so easy_ to just pull values from a table they literally already have. The servers already know how much SRS base damage exists per level, and it would take Rory 2 minutes to pull it for us.
No, that's not how this works. There is no such table. There's a complicated forumla with several inputs, one of which is level. The server runs this to work out the stats of a monster at the time it's spawned. The final values are not in some easy-reference table we can just copy from. The only way to get this information is for someone to either calculate it manually (prove to error) or to spawn them at every level and work out the stats they have (via observation, or in the case of coders, adding logging or breakpoints to the client to let us see the numbers).

I'm busy with stuff for the upcoming patch at the moment, but the desire for more updated minion values has been noted.

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