Once you hit ~80-85 the game becomes unbearable.

Maps are fun at the start, but then it becomes extremely repetitive.

There is literally nothing else to do but maps at that point, and a lot of people like myself am able to rush to that point within a day or two. Atziri is a good addition, but there needs to be more.

I don't necessarily mean there should be more to do than maps, that would be nice, but, there should be more to do IN maps. More RNG events, more -randomness-.

Introduce mobs that drop guaranteed uniques that have a 3% chance to spawn in 70 or higher maps. That's just one random suggestion that I could think of. It wouldn't be too good because it may take 34 level 70 + maps to get the guy, and the unique could be trash.

I get excited when I just see a Gemcutters box, and that's very small. Random cool things make the grindy nature of ARPGs much more bearable.
I used to put my characters down here.

The list became so long, and I've had to DELETE over 50 characters to make room for others, that I've stopped updating it.

#firstworldproblems give me character slots free or WAY cheaper GGG ;(
Last edited by Semune on Sep 2, 2014, 3:45:57 PM
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There are mobs who guarantee unqiues... Inner Treasure, roll maps with "rare monsters have nemesis mods" and youll get them

If you get bored after 80 then just make a new character, or try to get to higher level maps, around 90-91 is the time when i get bored of characters because doing the same 4 maps over and over again gets kinda boring
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World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral

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