A list of bugs related to hideout and masters
1. Invisible Zana. Bug ID 3782347975. When I returned from Crumbled Laboratory (where I did mission for Zana) she became invisible in my hideout. When walking through that spot where she should be I hit invisible object. No other interactions available. Turning off the game for a few hours fixes it, but it might repeat again. (In screenshot she should be near my character).
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![]() 2. Additional NPC marker on map. Bug ID 3410037277. This happened after 1st bug with invisible Zana. No collision with invisible object. Restarting the game doesn’t fix it. (Note: hideout is medium size – 3 masters).
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![]() 3. Zana dialogue has no sound, when she says: "if you're interested I have some treacherous areas begging for exploration". 4. Map mods text is overlapping with mission text.
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![]() 5. When I return from a corrupted map (Atziri map shard used in hideout map device) my character is placed near Elreon (at the other side of hideout), at the spot where Elreon creates his mission portal. Corrupted areas were done after doing mission for Elreon.
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![]() 6. Same object – different prices (don’t know if this is intended or not).
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![]() 7. Vagan repeats his speech (don’t know if this is intended or not). When I meet Vagan for the first time, he says: You there, let me bend your ear for a moment”. When I take his mission and enter his arena he says the exact same line again in the arena. EDIT: Can't drop items on the ground (or trash/remove) in hideout. "The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke Last edited by Toshis8#1464 on Aug 31, 2014, 5:24:57 PM
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Confirm 3 and 5.
About 6 - these are different objects, Zana's have more variations (sadly all 4 additional variations are without fire) About dropping - yes, this is annoying. Well, I could possibly understand why we can't drop items, stash tabs supposedly being one of major income generators, but trashing? Seriously, why is this denied? And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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1. This is usually just a problem with loading her again - rezoning or logging should fix it. If not, 15 minutes out of your hideout should reset the instance and fix her as well. I'll see if I can repro it reliably though. Do you remember which Zana mission you did?
2. Looking into this. 3. Again, do you remember which mission this was a part of or when she says this? 4. This is a known issue but seems tricky to fix. Hopefully there will be some improvements made, but currently the mods will overlap with quest tracker information. 5. Will look into this as well. 6. They are actually different, if you change them to a variation where they aren't lit you will see the cheaper Elreon version is green (mouldy, from Chamber of Sins) while Zana's is pristine and gold. It is pretty hard to see the difference when they are lit though. 7. This is known as well and should hopefully be looked at soon. 8. This has been fixed internally and should be in the next patch. You can type /destroy while holding the item on your mouse to nuke the item until this goes in. No longer works at GGG
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"She never pronounces that phrase during my dailies. Note: it is only that first phrase which looks like a separate dialogue; next dialogue (long text) have sound. And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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I can add one. LIghts in hideout are bugged showing ugly black squares. I sometimes see this in maps aswell. Please note that everyone can see these bugs in my hideout, so I doubt it has something to do with my PC:
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" It was this mission:
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![]() I failed this mission (died) when returned, Zana was invisible. " When i take daily mission for Zana, enter Crumbled laboratory, first speech line "if you're interested I have some treacherous areas begging for exploration" has no sound. Then after this line she describes mission objectives, which has sound. "The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke Last edited by Toshis8#1464 on Sep 1, 2014, 5:54:56 AM
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" Okay, yea I think this is known and getting worked on. It can happen if you fail the mission, was there only one portal into the instance? " What level is your Zana? No longer works at GGG
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"I have exactly the same problem with lvl5 Zana. And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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" Yes, mission had only one portal. Zana is level 4. "The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
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Today had invisible Zana bug again
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![]() "The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
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