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Lookin good, but I want to see uniques get some love (3d art naow please!)
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60x7 wrote:

Bonesnap was kinda ok for a club with a skull on it but what exactly was cool about doombringer? Seemed pretty ordinary to me.

Things don't need to be over the top to look badass and memorable. I suppose I liked the dark gritty look over the flashy shiny look. Bonesnap was a crude looking maul with spikes hammered through it and a beat up steel skull on top. Doombringer looked somewhat ordinary compared to flashy over the top art in jrpgs and new games like d3, but it had a cool looking sword guard and interesting serrations in the blade which was a dark steel color.

Its like they thought bigger = better when they made these skins. These skins don't even look worn, they are brand new and unused. I thought they were trying to convey a dark gritty look in this game... wheres the chipped axes and swords covered in blood and handles wrapped in torn blood stained cloth? Thats what I personally want to see!
Last edited by VeriChip on October 1, 2014 4:44 AM
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Personally not a fan of any of these to be honest. They by and large look big and clunky and the swords remind me of something from an anime theme - aimed at the huge wing crowd I'm sure.

I see you guys have plenty of time to make lots of new MTX and I get it, it pays the bills. Any chance that 3d art will get caught up soon? Would be nice. You guys gave the helmets in game their own art and that was fantastic. Would love to see the rest of the items/uniques have their respective art as well.

+1