why my witch is so weak, someone please help!

this is my second witch, because I don't decide which element type spell to use in the future.
so I only add spell damage, fast cast , crit damage multiple points.
here is my passive skill tree right now.

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMHpQ_EEVAV5xbzHNwjGCY8J6kquiycLR8tRy-dO3w74USrRnFJslBCVa5XK1qmbRlzs35Zf8aCEIVti3qMNo0cj6aTJ6Kjpyu0DLjKu9bB89VP3Mfed9-w4vfwaw==

and in public game, I asked other players about their main skill dps, it always seems at least 50% higher than me, someone's dps are even double.

right now, I'm so weak and died a lot.
my ES is low, because I only put 4 points on it, my HP is low because I don't even put 1 point,
and I always out of mana because I put very few points on int,but my dps is also crap, although I put all I can on it.

what's wrong with my witch. I suppose she should be at least a glass canon, but not.
she is bad on every side....

someone please give me some advice. thanks!


PS:
I don't choose crit chance node right now is because following reason.

55% increased critical chance doesn't mean half of your hits are a critical, it only means you gain 55% of the base spell/weapon crit chance.
So for a spell with 5% base crit chance, 55% would add another 2.75% to your crit chance, resulting in 7.75% crit chance. Each spell and weapon has its own base critical chance.

so I love cast speed more.. I can't focus on both ,so I choose cast speed for now..

on passive skill tree, here are all the Critical Strike Passives node.

Basic Critical Strike Passives are:
3 x Critical Strike Chance (20%)
15 x Critical Strike Chance (15%)

Notable Critical Strike Passives are:
1 x Assassination (40% Increased Critical Strike Chance, 20% Increased Critical Strike Multiplier)
2 x Bloodthirst (45% Increased Critical Strike Chance)
1 x Mental Acuity (30% Increased Critical Strike Chance, 20 Intelligence)


so you need to gain 445% crit chance with 22 point spend on passive skill tree.
but it's the mission impossible, you have to explore the whole tree to get all of them. I guess you will only want to get 2/3 of them. let's say 15 point to get 300% critical chance.
that's 15 points with 15% critical chance


and if I choose cast speed, I only choose "cast speed" and "nimbleness" , the faraway point I ignore like prestidigitation and ligning skill's 2% cast speed.

I spend 15 point and get 44% cast speed boost.

let's say if you can cast 100 freezing pulse in one minute and 15% is critical damage, then 1 minute 15 times of critical damage.

and with cast speed, you got 144 freezing pulse in one minute , you got 7 times critical but 44 more times of damage.

44 extra damage or 8% critical chance..

so I choose speed cast for this moment.



here comes my gear and gems.

IGN : _Xephirian_
Last edited by e4l5studio#6172 on Feb 4, 2013, 1:44:38 AM
forget about my skills , mainly I use fireball totem and freezing pluse as main attack skill
and fire trap, bear trap and flammability before the combat. sometimes detonate death to do some kind of AOE

IGN : _Xephirian_
How much are your elemental resistances? it can also be a significant cause for your death other than energy shield and HP.I would never go for those many %increase cast speed nodes instead, i would go for increased mana and increased hp/energy shield.
Most players take an element and focus on that, you are doing EVERYTHING. Focus on fire, lightning, or cold. You can not expect to out dps someone who puts all his/her points into cold damage.

If your low on mana get mana nodes, cant survival get more health/ES nodes.

I myself play a cold witch, which are extremely weak till level 30+.
I made a guide about cold crit witches, you can read it over and decide if you wish to play a cold witch or not. Note that the longer you take to choose a element the weaker you are and the harder it is to catch up to others.

http://www.pathofexile.com/forum/view-thread/99569
IGN-Shibloble

Got some spare time? Come check out my youtube channel
http://www.youtube.com/user/Shibloble?feature=mhee
Your DPS is weak because you chose to forgo many easily accessible damage nodes early on. If you had chosen an element to focus on, say fire, you could have had an extra 70% damage by level 32.

You also have 5 points invested in critical strike multiplier, but only one invested in critical chance. You should first invest in critical chance, otherwise critical multiplier is useless.

You also haven't picked up any nearby Notable nodes, like Doom Cast, Unnatural Calm, or Bloodthirst.

If you haven't hit a progression wall yet, you probably will soon. I would recommend remaking your character :P, this time with a focus on what you want to do. Consult some of the guides here to get a feel for how much damage or survivability is needed to progress through the later difficulties.
so you suggest that I choose one element and focus on it from now on.
I'd love to be a fire witch, maybe I have to decide now.
fire trap, flame totem are all fire damage. and I select most of the fire gem as reward from quest.

in fact, my thought is use spell damage/fast cast/critcal strike multipler to replace element damage in the early stage. so it don't work?

IGN : _Xephirian_
I don't choose crit chance node right now is because following reason.

55% increased critical chance doesn't mean half of your hits are a critical, it only means you gain 55% of the base spell/weapon crit chance.
So for a spell with 5% base crit chance, 55% would add another 2.75% to your crit chance, resulting in 7.75% crit chance. Each spell and weapon has its own base critical chance.

so I love cast speed more.. I can't focus on both ,so I choose cast speed for now..

IGN : _Xephirian_
on passive skill tree, here are all the
Critical Strike Passives node.

Basic Critical Strike Passives are:
3 x Critical Strike Chance (20%)
15 x Critical Strike Chance (15%)

Notable Critical Strike Passives are:
1 x Assassination (40% Increased Critical Strike Chance, 20% Increased Critical Strike Multiplier)
2 x Bloodthirst (45% Increased Critical Strike Chance)
1 x Mental Acuity (30% Increased Critical Strike Chance, 20 Intelligence)


so you need to gain 445% crit chance with 22 point spend on passive skill tree.
but it's the mission impossible, you have to explore the whole tree to get all of them. I guess you will only want to get 2/3 of them. let's say 15 point to get 300% critical chance.
that's 15 points with 15% critical chance


and if I choose cast speed, I only choose "cast speed" and "nimbleness" , the faraway point I ignore like prestidigitation and ligning skill's 2% cast speed.

I spend 15 point and get 44% cast speed boost.

let's say if you can cast 100 freezing pulse in one minute and 15% is critical damage, then 1 minute 15 times of critical damage.

and with cast speed, you got 144 freezing pulse in one minute , you got 7 times critical but 44 more times of damage.

44 extra damage or 8% critical chance..

so I choose speed cast for this moment.
IGN : _Xephirian_
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My god. Where to even begin.

Did anyone even LOOK at his gear? You have detonate dead linked to fork.......which doesn't work. You have added lightning linked to freezing pulse, and a critical multiplier on top of that....Why?

Freezing pulse isn't a nuke skill, it's a lockdown so you can nuke them with some other spell.

Link one of your increased critical damage gems to the ice spear. Since it's the skill with the high critical chance. You could also use fork with that, though I dunno how useful that would actually be. Pretty much the only thing setup in a way that makes sense is the fireball totem. Which is probably gobbling up absurd amounts of mana,and crippling your ability to cast anything else.

Try linking Arc and that raise zombie to one of your added lightning damage gems, and you'll have lightning damage on your zombies and more damage on arc.

And if you're not going to take the spell critical chance passives, or get spell crit gear, you really have no business running the critical damage gems.

Your damage is weak because you have no strategy behind your build, it's just cast speed passives and little to no damage. You didn't even bother getting mana to support all the extra casting you'll have to do to make up for not getting elemental damage mods.

it isn't even a glass cannon because you have no nuke capacity, sure you took crit multiplier and increased crit damage gems but you'll almost never actually get a crit with your setup, so all those points are going to waste. If you'd taken the critical nodes, and gotten doom cast you'd have had 115% increased spell critical chance, and then your crit damage mods might've mattered.Especially with Ice Spear. Looking at this I'd say start picking up cold damage mods, focus on ice spear and get doom cast(It's next to eldritch battery and chaos innoculation) Then you should actually be able to hurt something.

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