Daggers and damage scaling

I recently had a lecture at work where the lecturer said a sentence:
"Rather feel stupid for 10 minutes for asking a stupid question, rather than feel stupid for the rest of your life for not asking at all"

I look around the forums and see nice Dagger builds with good DPS numbers. Of course i know they have awesome 400+ dps daggers but i should get at least half of that with my 200ish dagger ??

my build currently has 80% extra physical damage with one handed weapons and 64% extra physical damage with daggers (it will increase) + 20% normal physical damage increase from strength.

I am lvl 73 soon but the most i can manage at the moment is a 700 damage per hit flicker and 2,5k double strike (no charges).

Crit chance is 48% and crit multi is 248%
My dagger:


Build
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYABX0FtQzyDkgQexEvEZYVIBXXFr8Z1RrbHhonqSgqKjgqTSsKLL8s6S9vMFQzDDvhPs8_J0cGSshRR1ZjVupW-luvXvpfamNDbRluqnBScFZwu3DVf8aGrofbiEKNv5AbmVeZmpoTnaOio6XLpn-nK6c0qW6xs7TFtUi18rb3vea-OsBRwQDBxcHzwuzDbc3q14bZE9sa29TdDeL344TrY-wY7UHuDvLh8-r1S_lj_Kv8xf-T_94=


Can anyone explain what the hell i am doing wrong that i have so little damage :) ?

Links i use(only have 4l atm, should have 5 link very soon):

flicker + multi strike + melee splash + increased critical damage/power charge on crit
double strike + multi strike + melee splash + increased critical damage/power charge on crit

one option i see is using melee damage on full life, melee physical damage and mybe extra ele damage and added fire/cold damage

i have played only spell based characters before this and until 60 i was doing fine. so ty for any responses for my stupid question :)
Current gear
Spoiler

ES: 3,5k with discipline (low, but i will be getting more with new chest and helmet soon)
chance to hit is 76% (82% with new helm) whats is low, i need better gear.


New helm:

New chest:
(still trying to roll RRRGB)
New gloves: still looking


Charges:
6 frenzy (will have 7 in a few levels)
4 power
3 endu

Auras: Discipline and Hatered
Last edited by Plat0nius#0006 on Apr 23, 2014, 4:04:57 PM
Unfortunately I cant look at ur build cause im at work and my phone Is stupid.

But it would help if you linked all ur current gear.

Hit chance
HP/ES
Defenses
# of power/frenzy charges

Your crit chance and multi sound very low.
IGN:Flickfrap
updated with gear and some stat info
is there anyone who can explain, how to scale Dagger damages high as some build that are posted here ?

Im personally looking about 2 times more phys damage so i can leech from blood rage enough. But buying a 400+dps dagger shouldnt be the only option to double my dps.
There is nothing really wrong with your build, you just need more levels for skill points.

Namely, you haven't picked up Adder's touch (which will give you 66*1.5=99 more crit mult) and the +50% crit +25 crit mult node near ranger. This should increase damage by about 50%.
-You should not get frenzy charges until you have Adder's and the +50% crit chance +25 crit mult near ranger.

A 5L will help significantly because you can add in the gem Melee Damage on Full Life for another 50% damage.

Together, these will more than double your dps (+125%).



Also, I noticed you did not get eye of chayula. It is only 5c or so and will be infinitely useful until you get insane damage/mirrored daggers.
Easy way to determine dagger's "quality" for endgame crit build:
AveragePhysicalDamage*AttackSpeed*CritChance="Quality"
The resulting value ("Quality") directly affects your DPS, so comparing the value for your dagger with the value for godly dagger like this -
- you will know what the difference will be there.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
Last edited by MortalKombat3#6961 on Apr 24, 2014, 10:41:41 AM

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