When does leveling become SLOW?

1 to 70: EZ
70 to 80: Do-able within a week doing maps.
80+: No idea as i've never reached 80 yet. 78 so far.

Your thoughts?
Last edited by gtrans#4236 on Feb 7, 2014, 1:57:02 PM
80+ Is when it becomes a Nightmare

Have fun, I consider any toon 80+ to be finished.

95+ Becomes gouging your eyes out with a rusted spoon.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
There will be 10 more Acts. I dont think they want us to reach lvl 100 just yet.
"
DirkAustin wrote:
There will be 10 more Acts. I dont think they want us to reach lvl 100 just yet.


NAWWWWW, gotta be kidding
"
gtrans wrote:
"
DirkAustin wrote:
There will be 10 more Acts. I dont think they want us to reach lvl 100 just yet.


NAWWWWW, gotta be kidding


Not kidding.
Playing strictly solo self found leveling can start to slow as early as the 50's if my rng luck is moderately poor. Once I hit merc catacombs it picks back up until about 80 though.
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GeorgAnatoly wrote:
Playing strictly solo self found leveling can start to slow as early as the 50's if my rng luck is moderately poor. Once I hit merc catacombs it picks back up until about 80 though.


From experience, leveling from 1 to 70 is highly affected by how well geared you are. I feel your pain because I tried leveling a MF. At 60 I gave up. On the other hand, my la crit rips through packs of mob with 1 shot (solo). That much fun.

Edit: It requires absolutely nothing to find the right gear comp and get an insane dps JUST FOR LEVELING. For example, a quill rain + infernal mantle and EA. Spam that shit twice and see the world burn. (Don't really need the actually build for it to be effective + the gear is dirt cheap affordable.)
Last edited by gtrans#4236 on Feb 7, 2014, 1:40:52 PM
It's been floated since Alpha/CB that the plan was to try to upkeep the game through approximately 10 acts. Whether that comes to fruition..one can only hope.

What I'm beginning to wonder about is if they plan on creating new player progression possibilities past level 100. D3, for example, is setting a new cap of an additional 10 levels *and* unlimited paragon levels. I don't know the full details regarding the unlimited paragon leveling, but I think it's something that can be distributed to all characters.

Granted, there's only one person who's hit the cap on hardcore so far, but I think that's one thing that's been holding me back lately - what am I going to do after I hit 100? Sure, this game has one of the best item finding experiences around...probably the best, in my opinion. Yet, I also want to make my character more distinct..not necessarily with just stat numbers and skill gem builds, and cosmetics.

I'm not sure the best way this could be done, but I sincerely hope that we'll have something *more* soon enough.
If you have access to every map level then it will get slow at level 90

https://docs.google.com/spreadsheet/ccc?key=0ApoQAq3DjDGGdFR3U2NUVkxhRmc2bUxzeWhkVThrdGc&usp=sharing#gid=2
IGN: Arlianth
Check out my LA build: 1782214
"
lavaKudzu wrote:
It's been floated since Alpha/CB that the plan was to try to upkeep the game through approximately 10 acts. Whether that comes to fruition..one can only hope.

What I'm beginning to wonder about is if they plan on creating new player progression possibilities past level 100. D3, for example, is setting a new cap of an additional 10 levels *and* unlimited paragon levels. I don't know the full details regarding the unlimited paragon leveling, but I think it's something that can be distributed to all characters.

Granted, there's only one person who's hit the cap on hardcore so far, but I think that's one thing that's been holding me back lately - what am I going to do after I hit 100? Sure, this game has one of the best item finding experiences around...probably the best, in my opinion. Yet, I also want to make my character more distinct..not necessarily with just stat numbers and skill gem builds, and cosmetics.

I'm not sure the best way this could be done, but I sincerely hope that we'll have something *more* soon enough.


What to do after 100? I might have some suggestions

-Transition from Goal Achiever to Currency/Wealth Tycoon.
-Trying other end-game builds, as hard as it is to reach 100 once, doing it twice...? LOL
-Craft, Craft and fucking Craft

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