What are the hardest maps to avoid? What are the easiest maps to be aggressive on mods?
I'm starting maps 70 and above now and I just want to know which maps are generally considered hardest and easiest so I know which ones to avoid and which ones I can be aggressive on hard mods. Can anyone give me a list?
IGN: tny
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Map mobs are very easy in general, you'd have to do something stupid like 5x projectile shipyard avians to feel threatened.
Bosses to avoid are jungle valley, temple, maze(melee/laggy), residence, cells(melee without high spellblock), shrine, palace. The maps above can be cleared, just don't enter the boss room, with the exception of residence and cells you'll have to either enter a door or see a very distinct terrain that determines the boss is near. Last edited by Fluttershypony#7753 on Dec 3, 2013, 3:33:09 PM
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" Ridiculously outdated, almost useless nowadays. Shit maps like underground river now have 3-4x more mobs and area size, making it equally good as a maze(yes I've tested them multiple times). In terms of exp/loot the maps are practically equal to each other now, with the exception of "undead" and "goatmen" themed maps, skeletons have extremely low exp values for some reason. You no longer need to worry about affixes, 71-73 -> alch once. 74-78 chiselx4 and alch once. Never reroll unless you have very dangerous affixes for your map/character build or you rolled a skeleton/undead/goatman affix. Last edited by Fluttershypony#7753 on Dec 3, 2013, 3:36:49 PM
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It is still very very useful for people getting into maps.
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It depends on your build and gear too. Some builds can handle some bosses others can't even get near them though a crazy combination of map mods can probably kill any build.
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lmp/hmp avian wretches are ridiculous.
IGN: Arlianth
Check out my LA build: 1782214 |
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