Totem attack and cast speed and rejuvenation totem

Hello!

There are several passives in the skill tree affecting the damage and attackspeed of the totems. I am wondering if anyone of these totem-boosting skill points are also affecting the rejuvenation totem? If so, in which way?

For example:
Totem attack and cast speed -> making the rejuvenation totem heal faster
Totem damage -> making the rejuvenation totem heal a larger amount

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The passives do exactly what they say they do, as always. They increase damage and attack/cast speed; not healing.
Last edited by Vipermagi#0984 on Dec 1, 2013, 4:41:36 PM
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Vipermagi wrote:
The passives do exactly what they say they do, as always. They increase damage and attack/cast speed; not healing.
On the other hand... Exactly which casting stats do your totems inherit?

Because Rejuv totem refers to the healing as an "aura" (which means it must actually be aura tagged given GGG) and so whether your totems inherit aura bonuses or not may actually be an interesting option here.
IGN - PlutoChthon, Talvathir
It would be really cool if the rejuvenating totem aura got boosted by aura passives.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
I believe it is boosted by aura passives. Personal healing received is also boosted by increased buff effect passives, such that my character who has +24% buff effects and +28% effect of auras gets ~142 regen/second from rejuvination totem instead of the listed 93.9. (93.9 * 1.52 = 142.7). I think that other players just get 93.9 * 1.28 = 120 life regen / second, but I can't test that easily.

Edit: Wording about +buff effects
Last edited by Softspoken#5099 on Dec 2, 2013, 12:18:22 AM

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