Dual-Wield Offhand-Animation

When with two weapons the off-hand weapon faces the wrong direction if not dagger or claw.

While walking the weapon points backwards to the ground and as soon as you attack it magically flips around pointing forwards. I noticed this with a marauder using a sword and a mace, both weapons are held wrong by the character if used as offhand-weapon. The character should wield the offhand weapon in front of him, like his main-hand weapon (at least he is doing so during the attack-animation).

Report Forum Post

Report Account:

Report Type

Additional Info