DPS Calculation
Hello Im having some trouble trying to work out how to calculate the DPS of my weapon
My weapon is 34-60 dmg with 1.10 Attack Speed Thanks |
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(((60-34) / 2) + 34) / 1.1 = 42
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" Press 'c' in game and check your standart attack. It will list your DPS (which will calculate it from your damage (weapon damage together with all other sources of damage like rings etc.), your attack speed (of course), and your average chance to hit!) :) EDIT: if you really want only the weapon, simply put off all equipment which gives you any additional damage. Proud 5th duelist in the Jul 1 2012 Ladder Race and in the Nov 3 2012 Solo Turbo Race :D And even prouder 4th Templar in the Nov 10 Four-hour Party Hardcore Race :P Current OB success: top 20 Ranger in 105 Minute Turbo Solo (S4E9) Last edited by Sony_Black#0112 on Aug 15, 2012, 8:05:42 PM
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" Don't you mean: {(min_damage + max_damage) / 2} * attacks_per_sec = [(34+60)/2] * 1.1 = 51.7 DPS IGN: Friar
Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783 Game Mechanics http://www.pathofexile.com/forum/view-thread/11707 Recipe Book http://www.pathofexile.com/forum/view-thread/15223 Quest Reward List http://www.pathofexile.com/forum/view-thread/36776 |
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I got close wit crit chance and chance to hit, but not the exact numbers displayed in game.
Would be interested if someone got the formula down. damage * attacks_per_sec * chance_to_hit With 5% crit chance: damage = (0.95 x avg_dmg) + (0.05 x max_dmg) |
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I'm kinda confused on this too. I was trying to calculate the dps ofsome of the base items shown on the website and the formula you gave def doesn't necessarily work.
The crude bow has 3-9 damage, 1.2 attack speed and 7 dps. Using your formula this comes out to 7.2 dps so it works for this weapon. The bone bow has 11-32 damage, 1.35 attack speed and 28 dps. Using your formulai get 29 dps. It could either be a typo on the site or the formula is wrong. Though it shouldn't be that complicated so there are probably just some hidden floors and ceilings we (I) don't know. If you use: Floor((max + min)/2)*att spd Then I get the 28. I don't have time to check this with other weapons though since i'm at work right now though. |
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Hi!
From the math standpoint it´s pretty simple. In Average you deal (min-dam+max-dam)/2 damage and you do that the attacks per second rate, so: dps = (min-dam + max-dam)/2*attackspersecond since there is no info on crit-dam on the weapon i just ignored that. I tried this for a couple of weapons (without floor, just math round) and it seems to work for most of them, strangly not for all. Maybe false info? Would be nice to have that cleared up! cheers |
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Reviving an old thread, for the default attack I get perfect match of DPS by using the min-max total combined damage displayed on the character sheet like so:
average = (min+max) / 2 dps = (1 - crit_chance) * (average * attacks_per_sec * chance_to_hit) + (crit_chance) * (average * attacks_per_sec * chance_to_hit * crit_multiplier) |
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The context on this discussion is VERY old, so almost everything in the thread is outdated (and now incorrect)
Here's my worksheet for character DPS, and one sample done on a low level character: ![]() ![]() -- I don't have alpha access, that was a LONG time ago. Last edited by Zakaluka#1191 on Feb 3, 2013, 9:53:18 AM
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Edit: found it.
IGN @Ostropalca Last edited by Evantis#3706 on Feb 7, 2013, 7:21:12 AM
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