Shock stacks

Why do they stack? 40% damage is already a ton, and you can't stack the other ailments, only extend them.
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Shock stacks have been responsible for a lot of skill nerfs, yet the problem was usually not the skill but the shock. And it's also a major culprit for the huge bursts of damage that everybody complains about...

Please fix shock stacks.
Last edited by Thalandor#0885 on Jun 7, 2013, 3:38:13 PM
Wouldn't be the first time I'd support/suggest this. Good joke thread though.

inb4 delete.
Maybe we interpret shock incorrectly, maybe it is supposed to shock the player.
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Shock should only affect lightning dmg, not all dmg. At the very least that's what needs to change.
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SL4Y3R wrote:
Shock should only affect lightning dmg, not all dmg. At the very least that's what needs to change.


that's actually a pretty graceful change, I like it.
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SL4Y3R wrote:
Shock should only affect lightning dmg, not all dmg. At the very least that's what needs to change.


This sounds like a solid change.
Either that or damage increase could be lessened from 40% to 25-33% or something to that extent.
<Tyrfalger> Exactly, the next act is going outside Sarn and into those wheat fields (see the map) to become a farmer. Then we can spend our days endlessly farming. Wait a minute...
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SL4Y3R wrote:
Shock should only affect lightning dmg, not all dmg. At the very least that's what needs to change.


Shock affects *all* damage? :O

That sounds broken to me -- I think they should definitely change it to affect only lightning damage.
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I think reducing it to one shock total, but 60% damage boost, would be a good compramise.

I think it's fine as-is though.

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