Shadow CI Claw Flicker/Double Strike. 0.11

Okay so the new patch is out and I want to try out a melee build.
Below is what I've gotten so far.
I'm still in theory crafting and my biggest concern is if this will be viable in endgame.

The build revolves around the unique claws Bloodseeker.




This is the build at lvl 77. 95 Points used.


And this is the stats I get from that:

Offensive:
+30% Increased Attack Speed.
+194% Increased Physical Damage.
+250% Increased Critical Strike Chance.
+100% Increased Critical Strike Multiplier.
+16% Increased Accuracy Rating.
+12% Life Leech.
+2% Mana Leech.

Defensive:
+15% Increased Movement Speed.
+86% Increased Evasion Rating.
+28% All Resistance.
+20 Maximum Energy Shield.
+158% Increased Maximum Energy Shield.
+55% Increased Energy Shield Cooldown Recovery.
+20 Mana.
+24% Maximum Life.

+74 Strength. (74*0.5 = 37 Health) (74*0.2 = 14.8% Increased Melee Physical Damage)
+192 Dexterity.(192*2 = 384 Accuracy) (192*0.2 = 38.4% Evasion Rating)
+142 Intelligence.(142*0.5 = 71 Mana) (142*0.2 = 28.4% Maximum Energy Shield)

+Chaos Innoculation.
+Ghost Reaver.
+Iron Reflexes.

Level Attributes:

Gained per level.
Health: +6
Mana: +4
Evasion: +3

At Level 1

50 Health
40 Mana
50 Evasion

At Level 77

Health: 50+(6*76) = 506 Health (using CI so it doesnt matter at all.)
Mana: 40+(4*76) = 344 Mana
Evasion: 50+(3*76) = 278 Evasion

Gems:

Offensive:

Flicker Strike + Multistrike + Melee Physical Damage + Faster Attacks + Increased Critical Damage

Double Strike + Melee Physical Damage + Faster Attacks + Increased Critical Damage

Auras:

Clarity + Determination + Purity + Reduced Mana

Grace + Discipline + Reduced Mana + Blood Magic


Please let me know what you think.
Any advice is appreciated.

-Chris
Last edited by Axug#2693 on Jun 6, 2013, 7:34:02 PM
Look's good. I'm pretty newbie to playing shadow but I'm guessing you might need a a little bit of str if you want to use some decent red gems. Prowess is pretty close to those claw passives down south a little if needed.

but yeah build looks basically the same to one I've been planning. It looks like it will be alot of fun.
@BokheimOP 91 Witch HC
twitch.tv/nofanau
Effectivness of claws instead of dagger for DW build http://www.pathofexile.com/forum/view-thread/396196

Dual Claw CI Tank Concept http://www.pathofexile.com/forum/view-thread/396196


Claw + Shield or Claw + Claw?
Ghos Reaver must have Vaal Pact.
Flat Dex and flat STR required for gems, auras and accuracy. And unique claws required 131 DEX to use.

For good damage you need crit multiplier, not only crit chance.
How is crit multiplier works:
With 6.38% base crit chance and +400% crit chance additives (passives, power charges, gem and so on) you will have 6.38 * 5 = 31.9% chance to crit. With critical weakness curse = 40%. Lets presume you have 100% chance to hit. So 60 hits will be normal and 40 hits will be crits. Damage: 60 + 40 * 1.5 = 120. Now we change 100% crit chance to 100% crit multiplier: 6.38 * 4 + 9 = 34.5% crit chance. Damage: 65.5 hits and 34.5 crits. Damage: 65.5 + 34.5 * 1.5 * (1 + 100%) = 169 > 120


Smth like this:
Currency: http://www.pathofexile.com/forum/view-thread/400203
For new comers: Ranger guide and 10 builds
http://www.pathofexile.com/forum/view-thread/69224/page/1
To crit or not to crit: http://www.pathofexile.com/forum/view-thread/466825/page/2
"
volanchik wrote:
Effectivness of claws instead of dagger for DW build http://www.pathofexile.com/forum/view-thread/396196

Dual Claw CI Tank Concept http://www.pathofexile.com/forum/view-thread/396196


Claw + Shield or Claw + Claw?
Ghos Reaver must have Vaal Pact.
Flat Dex and flat STR required for gems, auras and accuracy. And unique claws required 131 DEX to use.

For good damage you need crit multiplier, not only crit chance.
How is crit multiplier works:
With 6.38% base crit chance and +400% crit chance additives (passives, power charges, gem and so on) you will have 6.38 * 5 = 31.9% chance to crit. With critical weakness curse = 40%. Lets presume you have 100% chance to hit. So 60 hits will be normal and 40 hits will be crits. Damage: 60 + 40 * 1.5 = 120. Now we change 100% crit chance to 100% crit multiplier: 6.38 * 4 + 9 = 34.5% crit chance. Damage: 65.5 hits and 34.5 crits. Damage: 65.5 + 34.5 * 1.5 * (1 + 100%) = 169 > 120


Smth like this:


Dont know if im going claw+claw or claw shield.. im thinking of using claw+shield.. but i dont want to have to take vaal pact, so im going to use the claw bloodseeker which makes life leech reply instantly..

there is a Group of crit multiply nodes if i go Down towards iron reflexes.. im thinking of doing this.. i want this build to be done around level 75-80.

All tips and opinions is greatly appreciated.. what do you Guys think?
Updated.
blood seeker is pretty darn bad for dps
Anarchy ign - FlashGordon_ or duelmanakh
Well you won't be able to use Blood Rage due to the fact that you won't be able to kill anyone in end game without using a 2 hander, which is a loss and will alter the whole flicker strike build.
How are you going to use blood magic'd auras when you have CI?
Edit: cuz i failed :)

Edited ur Skilltree

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYBBbUMjQ1JDkgOrRB7ES8RUBGWFHUV1xX9GNsZ1R4aJ6koKimlKwosvzBUMHwzDDvhQFVDnEcGUUdWY19qY0Nqfm0Zb1dwUnDVdEF08XfXfyt_xoauh9uIa42_mVeZmpp4naOeuaKjpn-nK6c0rR6xs7TFtUi297vWvjrAUcEAwcXB88Lsw23N6tYH14bbGtvn3Uji9-OE62PsGO1B7XbvoPLh8-r1S_yr_iv_k__eOu3rjq7PwYus6tP8Zx7rFA==



Why taking the lifenotes? For str? Just get one or two items with some Str and u have enough.
Also a 6% ES note when u have a 30 int note for also one point, so get 6% + more mana of int
The 2 10% Crit Multi notes are also not worth it.
What do u want with the 8% MS if u use FS? If u want MS use a Flask

With the changes u have now

+34% Phys dmg
+8% Block chance
+16% AS
+some mana?!?( no idea how much it is( i guess 30?!?)

- 40 STR
- 8% MS
- 20% Crit Multi


Last edited by dustyxx#4534 on Jun 7, 2013, 4:16:59 PM

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