+ Level modifiers take away from gameplay
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High + Level modifiers create extreme power spikes that allow you to disintegrate anything including rare monsters and Rogues with ease.
It takes the fun away from fighting mobs fairly. Personally I prefer the Skill Gem leveling mechanics from POE1 -my opinion for a solution I recommend removing the modifier entirely, Buffing the scaling for skills as leveling up skill gems, or bring back the Skill Gem leveling mechanic from POE1. Last edited by TwitchGLHFsport#2155 on Feb 11, 2026, 2:54:21 PM Last bumped on Feb 11, 2026, 4:19:03 PM
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" Instead of Gem leveling bring pet leveling mechanism... |
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" I agree. I'm currently leveling a sorceress. I got a +3 to spell level modifier on a low-level wand, and it's still the best weapon I've found (from either drops or crafting) 30 levels later. 0.4 SSF: Gemling Minions: https://poe.ninja/poe2/profile/DistributedAutomaton-5739/character/CrystalController
0.3 SSF: Evasion-only melee challenge character: https://poe.ninja/poe2/pob/119e9 |
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" +1 |
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yeah it outscales needing high % modifiers for spell damage and other damage.
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