+ Level modifiers take away from gameplay

High + Level modifiers create extreme power spikes that allow you to disintegrate anything including rare monsters and Rogues with ease.

It takes the fun away from fighting mobs fairly.

Personally I prefer the Skill Gem leveling mechanics from POE1

-my opinion for a solution

I recommend removing the modifier entirely,
Buffing the scaling for skills as leveling up skill gems,
or bring back the Skill Gem leveling mechanic from POE1.
Last edited by TwitchGLHFsport#2155 on Feb 11, 2026, 2:54:21 PM
Last bumped on Feb 11, 2026, 4:19:03 PM
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High + Level modifiers create extreme power spikes that allow you to disintegrate anything including rare monsters and Rogues with ease.

It takes the fun away from fighting mobs fairly.

Personally I prefer the Skill Gem leveling mechanics from POE1

-my opinion for a solution

I recommend removing the modifier entirely,
Buffing the scaling for skills as leveling up skill gems,
or bring back the Skill Gem leveling mechanic from POE1.



Instead of Gem leveling bring pet leveling mechanism...
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I recommend removing the modifier entirely,

I agree. I'm currently leveling a sorceress. I got a +3 to spell level modifier on a low-level wand, and it's still the best weapon I've found (from either drops or crafting) 30 levels later.
0.4 SSF: Gemling Minions: https://poe.ninja/poe2/profile/DistributedAutomaton-5739/character/CrystalController

0.3 SSF: Evasion-only melee challenge character: https://poe.ninja/poe2/pob/119e9
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I recommend removing the modifier entirely,

I agree. I'm currently leveling a sorceress. I got a +3 to spell level modifier on a low-level wand, and it's still the best weapon I've found (from either drops or crafting) 30 levels later.


+1
yeah it outscales needing high % modifiers for spell damage and other damage.

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