We seek a Senior C++ Engine Programmer to work on our in-house engine and tools. Our engine is specific to Path of Exile and attempts to solve the problems uniquely generated by the dynamic gameplay that we support while taking advantage of the opportunities granted by our fixed camera perspective.

Location: On-site in Henderson, Auckland, New Zealand
*Relocation assistance (for the right candidate if needed)
Full-time position - 40 hours a week


The position includes the following duties:
  • Development work on our in-house engine and tools
  • Maintain consistent communication with directors and colleagues
  • Collaborate with designers and artists to create tools that allow them to get great results
  • Ability to work to deadlines and schedules

We are seeking someone with:
  • Extremely strong knowledge of modern C++
  • Extremely strong knowledge of at least one modern graphics API
  • Three or more years of commercial game engine/graphics programming experience
  • A Bachelor's degree in Computer Science, Software Engineering or equivalent

Pluses:
  • Experience with development on multiple graphics APIs and platforms

Code samples/portfolio showcasing custom C++ required. Must be able to pass our technical C++ programming test (approximately one hour long)

How to apply

If you meet the above requirements, please email your resume, portfolio and a cover letter to jobs@grindinggear.com with your name and role you are applying for in the subject line.

No phone calls or agencies, please.
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Grinding Gear Games

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