We are seeking Rigging Artists to join our team.

Location: On-site in Henderson, Auckland, New Zealand
*Relocation assistance (for the right candidate if needed)
Full-time position - 40 hours a week


The position includes the following duties:
  • Provide 3D artistic rigging and animation skills for various assets throughout Path of Exile
  • Use artistic and technical skills to rig and modify digital characters, props and sets maintaining a consistent aesthetic across your work
  • Create high-quality work using a variety of software programs
  • Be aware of project/task schedules and be capable of delivering work to deadlines
  • Take direction from the rigging leads and engage with Producers

We are seeking someone with:
  • 2 years experience in rigging for games/media OR a relevant Bachelors Degree in video game, film, or media art
  • Intermediate to advanced knowledge of rigging using the Maya rigging tools
  • Ability to create clear, non-destructive, user-friendly rigs
  • Knowledge in proper anatomy and body mechanics
  • Good general knowledge of Maya with regards to modelling and texturing
  • At least one year of character rigging experience in a professional studio
  • Excellent written and verbal English communication skills
  • Good self-management, with a positive attitude and ability to receive and provide constructive and objective feedback

Portfolio, and/or reel demonstrating relevant skills required. Must be willing to complete a rigging test if requested to do so.

How to apply

If you meet the above requirements, please email your resume, portfolio and a cover letter to jobs@grindinggear.com with your name and role you are applying for in the subject line.

No phone calls or agencies, please.
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Grinding Gear Games

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