Annoying, easy-to-reproduce Channeling bug: Switching to another key saves the old skill
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Sequence of events
... needed to deterministically reproduce it: - Hold channeling skill - Hold any other skill keybinding - Release channeling skill The result is that the new button is now casting your channeling skill. My theory ... is that it is because the "Stop channel" is tied to the "current active skill keybinding", which is overwritten when a new skill is pressed. Very annoying and happens constantly when I play with Fury of the Mountain, which doesn't have a channeling duration. I try to cancel it with Rampage, and because I hit the new button before I release the old, I keep channeling FotM instead of casting my Rampage. Bug Report ID: #3746191602 Last edited by Immoteph#2974 on Jan 3, 2026, 4:44:26 AM Last bumped on Jan 3, 2026, 4:39:10 AM
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